The Angband Ladder: Advent, Dwarf Adventurer by clouded

  [Steamband 0.4.1 Character Dump]

 Name   Advent                                   Self  abcdefghijkl@   Best
 Sex    Female         Age            60  Mus:    829  ....2....*5..   841
 Race   Dwarf          Height         48  Agi:    607  .2..2....*...   618
 Class  Adventurer     Weight        112  VIG:    692  ....8........   772
 Title  Duchess        Status         31  Sch:    384  ....48.......   397
 WP     -7/137         MaxDepth  Lev   1  Ego:    425  ....8........   432
 SP     0/508          Preserve        Y  Chr:     43  82..4........   272

 Level           42       Armor    [22,+125]     Saving Throw      Excellent
 Cur Exp    3698634       Blows     6+1/turn     Stealth                 Bad
 Max Exp    3698634       Shots       6/turn     Fighting      Legendary[5+]
 Adv Exp    3780000       Infra       110 ft     Shooting       Legendary[1]
                                                 Disarming         Very Good
          Stat     Skill     Equip.    Total     Magic Device         Superb
 Melee (+17,+17) (+10,+20) (+35,+25) (+62,+62)   Perception           Superb
 Shoot  (+17,+0)   (+0,+0) (+30,+21) (+47,+21)   Searching      Legendary[2]

     You were born in a hearth. You are a creative Fae. You have
     green eyes, wavy auburn hair, and an average complexion.




  [Resists & Abilities]

   Critical:+............   Fthr Fall:.............   Hvy Curse:..+..........
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:.............    No Magic:.............
     Vorpal:.............    Free Act:....+........   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:..+..........
  Frce Brnd:.............   Hold Life:.............    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:...........+.   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.............    Teleport:..+..........
  Psn. Brnd:.............    Res Fear:+...+....+.++   Aggravate:....+........
  Resistances:
  Fire :215%+.+...+...+...  Nethr:30% ......+.......
  Erth :70% +.....+.......  Light:30% ......+.......
  Elec :130%..+...+.......  Dark :30% ......+.......
  Ice  :70% ..+...++......
  Acid :90% ..+...++......
  Poisn:100%+.+...+.......
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~[([]]]              /}=="~[([]]]              /}=="~[([]]]

  [Last Messages]

> *** LOW WOUNDPOINT WARNING! 28/137 ***
> The Evolved Gorilla hits you!
> * low hitpoint warning! 0/1248 *
> *** LOW WOUNDPOINT WARNING! 21/137 ***
> The Evolved Gorilla misses you.
> The Evolved Gorilla is suddenly very hot!
> The Evolved Gorilla gets zapped!
> The Evolved Gorilla hits you!
> * low hitpoint warning! 0/1248 *
> *** LOW WOUNDPOINT WARNING! 12/137 ***
> The Evolved Gorilla hits you!
> * low hitpoint warning! 0/1248 *
> *** LOW WOUNDPOINT WARNING! 3/137 ***
> The Evolved Gorilla bites you!
> You die.


  [Skills]

   Disarming Traps  1
           Stealth  1
         Searching  5
       Trailblazer 15
         Keen Eyes  1
    Pain Tolerance  1
         Stonelore  1
   Neophyte Combat 20
   Standard Combat 20
   Advanced Combat 20
     Master Combat  1
      Power Strike 20
   Accurate Strike 10
    Vicious Strike 20
        Swift Blow 20
    Weapon Finesse 15
      Martial Arts  1
 Neophyte Firearms 15
 Standard Firearms  1
           Pistols  1
            Rifles  1
          Shotguns  1
        Swift Shot  1
          Throwing  1
    Hafted Weapons  1
          Polearms  1
            Swords  1
           Daggers  1
              Axes  1
     Blunt Weapons  1
Survival Technique 20
         Latin {*}  7
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S} 10
Lesser Warding {S}  6
 Tempered Will {*}  1
     Using Devices 15
  Advanced Devices  1
  Device Power Amp  1
         Toughness 20
         Fortitude  7


  [Steamware & Mutations]

 You have alpha level spurs (3d6).
 Your face is featureless (-40 CHR).
 You have beta level enhanced eyesight (60'infra + 3*search).
 You have beta level wired reflexes (+3 speed, +20 Agi).
 You have delta level dermal plating (+70 ac).
 You have alpha level core furnace (+2 Health).


  [Character Equipment]

a) The Spear of Saint George (2d11|5) (+35,+25) <+8> {@w0 !d!k!s}
b) The .45 Revolver of Ned Buntline (x2) (+25,+15) <+2>
c) The Ring of Field Generation <+6, +10> {cursed}
d) a Ring of Celerity <+9>
e) The Locket of Madame Defarge <+8, +2, -4>
f) The Pocket Lantern of Sherlock Holmes [4] <+8, +4>
g) The Leather Harness of Carrion Caves [6,+14] <+4>
h) a Fur Cloak of Inviolability to Acid [3,+7]
i) a Set of Petticoats [5,-5]
j) The Mask 'Le Loup Blanc' [0,+4] <+12, +5, +1>
k) a Set of Work Gloves (Smoldering) [3,+8] <+5>
l) The Pair of Buttoned Boots of Hans Bjelke [5,+20] <+1>
n) 6 Hollow-point pistol bullets (4d11|0) (+5,+6) (+90/540) {@w9}


  [Character Inventory]

a) 4 Holy Books of Prayers [Treatise on the Resurrection] <+1>
b) 13 Tonics of Speed
c) 9 Tonics of Heroism
d) 53 Tonics of Cure Critical Wounds {40% off}
e) 2 Tonics of Cure Mortal Wounds {25% off}
f) 5 Tonics of Restore Life Levels {25% off}
g) 5 Tonics of Restore Muscle {40% off}
h) 5 Tonics of Restore Agility {10% off}
i) 4 Tonics of Restore Vigor {40% off}
j) 18 Mechanisms of Phase Door {50% off}
k) 29 Mechanisms of Etheric Travel {50% off}
l) 2 Mechanisms of Teleport Level {!*!*}
m) 9 Mechanisms of Returning {!r}
n) 3 Mechanisms of Power Cell
o) a Ray Gun of Phasic Shift (12 charges)
p) 2 Ray Guns of Vaporize Solid (8 charges)
q) a Tool of Celerity (10 charges) {!*}
r) a Tool of Area Disintegration (0 charges) {!*}
s) a Tool of Etheric Travel (28 charges)
t) a Bastard Sword of Burning (3d4|3) (+9,+5) {!d!k!s}
u) The Hammer of John Henry (12d3|3) (+8,+23) <+15, +6> {@w0}
v) 9 Hollow-point pistol bullets (4d11|0) (+5,+6) (+90/540) {@w9}


  [Home Inventory]

11 Tonics of Heroism
99 Tonics of Cure Serious Wounds
3 Tonics of Restore Life Levels {10% off}
6 Tonics of Restore Muscle {40% off}
3 Tonics of Restore Agility
9 Tonics of Restore Vigor {40% off}
13 Mechanisms of Detailed Object Analysis {10% off}
a Tool of Celerity (7 charges)
a Ring of Protection [+12]
a Ring of Freedom of Mobility
a Ring of Slaying (+22,+19)
an Amulet of the Magi [+3] <+4>
The Amulet of Arbaces <+10, +3, +8>
The Pectoral of the Kheper (Scarab) [+12] <+5>
a Deerstalker of Telepathy [4,+6]
The Bowler of Sexton Blake (+5) [6,+10] <+2, +5>
The Eye of Ra [0,+8] <+4>
The Pair of Ruby Red Slippers of Dorthy [0,+0]
a .22 Bolt Action Rifle of the Gunslinger (x2) (-2,+19) <+1, +1>
10 Steel shotgun slugs of Hurt Evil (8d22|0) (+8,+7)


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 1.9.2016 10:26
Last updated on 3.9.2016 07:58

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7655. on the Ladder (of 18930)
89. on the Steamband Ladder (of 319)
198. for this player (

Comments

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On 1.9.2016 10:33 clouded wrote:
I've figured out steamband isn't about killing monsters, they give little experience and almost no drops. Instead it's about finding items, use-ID gives you so much XP and you will get more items from the floor than otherwise (that may change later).

Adventurer with a tiny amount of spirituality seems like the easiest build for a newbie, adventurer gets the nice utility abilities (raise search to 5 and trailblazer to 15 to unlock them) and the first prayer book gives you unlimited wound point healing and protection from evil.

On 2.9.2016 03:44 clouded wrote:
Starting to not have much fun, having seen the shallow depths from wonderland mode and having just looked through the monster file I'm not looking forward to the endgame.

Who thinks having different weapon types and resistances is a good idea, really? How is it any fun at all to have to carry around multiple weapon types in order to kill all the monsters that resist one (and there are a lot), not to mention the ones that resist all types of weapons and then there's the gaseous monsters which is a seperate thing that also makes weapons not do damage, argh. This is definitely the variant with the most annoying monster list, what a shame.

On 2.9.2016 17:44 poschengbandplayer wrote:
Play as a gentleman. Magic is insanely super ueber powerful/broken.
At the end i was able to infinitely restore magic and mana through spells.


On 3.9.2016 08:11 clouded wrote:
Killed Moroe and died without getting a real fight against Fu Manchu because the levels are all so bad at that depth. Basically a victory if you ask me

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