The Angband Ladder: LordB, Gnome Mage by <lord.boredom@gmail.com>

  [Angband 3.0.6 Character Dump]

 Name   LordB                                    Self  RB  CB  EB   Best
 Sex    Male              Age        86   STR:  18/92  -1  -5  +0  18/32
 Race   Gnome             Height     38   INT! 18/100  +2  +3  +7 18/220
 Class  Mage              Weight     94   WIS:  18/58  +0  +0  +3  18/88
 Title  Conjurer          Status      1   DEX! 18/100  +2  +1  +9 18/220
 HP     -76/254           Maximize    Y   CON:  18/69  +1  -2  +0  18/59
 SP     230/281           Preserve    Y   CHR:  18/79  -2  +1  +0  18/69

 Level           35       Armor     [24,+86]     Saving Throw     Superb
 Cur Exp     591880       Fight     (+15,+3)     Stealth          Superb
 Max Exp     611374       Melee     (+17,+3)     Fighting         Superb
 Adv Exp     697500       Shoot    (+27,+15)     Shooting         Superb
 MaxDepth    Lev 36       Blows       4/turn     Disarming        Superb
 Gold        292869       Shots       2/turn     Magic Device  Legendary
 Burden    86.0 lbs                              Perception    Excellent
 Speed           +9       Infra        40 ft     Searching          Good

 You are one of several children of a Gnome Braggart.  You are the
 black sheep of the family.  You have brown eyes, straight brown hair,
 and an average complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.........+...
 Elec:.+......+.... Confu:.........+...
 Fire:.+......+.... Sound:.............
 Cold:.+......+.... Shard:......+......
 Pois:...+......... Nexus:...........+.
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.......+.....

      abcdefghijkl@       abcdefghijkl@
S.Dig:.+........... Stea.:.......+.....
Feath:...........+. Sear.:.........+...
PLite:............. Infra:.............
Regen:....+........ Tunn.:.............
Telep:............. Speed:++....+......
Invis:.........+... Blows:.............
FrAct:............+ Shots:.+...........
HLife:............. Might:.+...........


  [Last Messages]

> You see a Dagger (1d4) (+0,+0).
> You see a Yellow Mushroom of Naivety.
> You see a Carnelian Ring of Resist Fire.
> You see a Yellow Mushroom of Naivety.
> You see a Dagger (1d4) (+0,+0).
> The wall turns into mud! <2x>
> A line of blue shimmering light appears.
> You feel resistant to acid!
> You feel resistant to electricity!
> You feel resistant to fire!
> You feel resistant to cold!
> You feel resistant to poison!
> The Ethereal dragon shrugs off the attack. <2x>
> The Ethereal dragon breathes light.
> You die.


  [Character Equipment]

a) The Katana 'Aglarang' (8d4) (+2,+0) (+5) {floor, lvl 32}
   It increases your dexterity by 5.  It increases your speed by 5.  It
   sustains your dexterity.  It cannot be harmed by the elements.  
b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) {minor vault 33}
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
c) a Silver Ring of Intelligence (+4)
   It increases your intelligence by 4.  It sustains your intelligence.  
d) a Ruby Ring of Resist Poison
   It provides resistance to poison.  
e) a Flint Stone Amulet of Regeneration
   It speeds your regeneration.  
f) The Phial of Galadriel {orc pit, lvl 14}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {young blue dragon,}
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
h) a Cloak of Aman [1,+19] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to 
   disenchantment.  It cannot be harmed by the elements.  
i) a Large Metal Shield of Resistance [5,+8]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) The Iron Helm 'Holhenneth' [5,+10] (+2) {young red dragon, lvl 33}
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) (nothing)
l) a Pair of Soft Leather Boots of Stability [2,+9]
   It provides resistance to nexus.  It makes you fall like a feather.  


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1!d!v!f!k}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2!d!v!k!f}
c) a Book of Magic Spells [Incantations and Illusions] {@m3!d!k!f!v}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4!d!k!f!v}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5!d!k!f!v}
   It cannot be harmed by the elements.  
f) 13 Orange Speckled Potions of Cure Critical Wounds
g) 4 Vermilion Potions of Healing
h) 4 Oily Yellow Potions of Restore Mana
i) a Purple Potion of Enlightenment
j) 8 Scrolls titled "garta snikwerg" of Phase Door {25% off}
k) a Tungsten Rod of Recall
   It cannot be harmed by electricity.  
l) a Molybdenum Rod of Curing
   It cannot be harmed by electricity.  
m) a Teak Staff of Teleportation (6 charges)
n) a Lucerne Hammer of *Slay Troll* (2d5) (+4,+10) (+1)
   It increases your strength by 1.  It slays trolls.  It speeds your
   regeneration.  


  [Home Inventory]

a) 2 Books of Magic Spells [Conjurings and Tricks] {@m2!d!v!k!f}
b) a Cyan Potion of *Healing*
c) 3 Scrolls titled "micnih fu" of *Identify*
d) a Calcite Ring of Acid [+13]
   It provides resistance to acid.  It activates for acid resistance
   (20+d20 turns) and acid ball (70) every 50+d50 turns.  It cannot be
   harmed by acid.  
e) an Azurite Ring of Flames [+7]
   It provides resistance to fire.  It activates for fire resistance
   (20+d20 turns) and fire ball (80) every 50+d50 turns.  It cannot be
   harmed by fire.  
f) a Crystal Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
g) The Hard Leather Cap of Thranduil [2,+10] (+2) {Ogre, lvl 32}
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
h) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {Lokkak, 36, cursed}
   It decreases your intelligence and wisdom by 5.  It decreases your 
   searching by 5.  It provides resistance to fear.  It grants you 
   immunity to paralysis and the ability to see invisible things, but it
   also aggravates creatures around you and is heavily cursed.  It cannot
   be harmed by the elements.  
i) The Set of Gauntlets 'Paurnen' [2,+15] {minor vault 33}
   It provides resistance to acid.  It makes you fall like a feather.  It
   activates for acid bolt (5d8) every 5+d5 turns.  It cannot be harmed by
   the elements.  
j) The Broken Sword 'Narsil' (3d2) (+7,+10) (+2) {minor vault, lvl 20}
   It increases your strength and dexterity by 2.  It increases your 
   attack speed by 2.  It slays orcs and trolls.  It provides resistance
   to fire.  It is blessed by the gods.  It cannot be harmed by the
   elements.  
k) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {troll pit, lvl 25}
   It increases your strength and constitution by 2.  It increases your 
   speed by 2.  It slays demons and all evil creatures.  It is branded
   with poison.  It provides resistance to lightning, light, and dark.  It 
   lights the dungeon around you.  It grants you immunity to paralysis and 
   the ability to see invisible things, but it also aggravates creatures
   around you.  It cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.12.2005 10:55
Last updated on 14.12.2005 10:42

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3973. on the Angband Ladder (of 6466)
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Comments

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On 10.12.2005 10:55 lord.boredom@gmail.com wrote:
I decided to give a gnomish mage a try. So far I've been surviving well, but I feel my equipment is a little lacking, and some hounds are really a threat. Loitering around dlevels 19-20 doesn't seem to be very rewarding experience - at best I only find pieces of equipment I won't be using, and then I sell them and when I have gathered enough money, I use it in the black market to buy stat gain -potions, which feels quite expensive considering that later on I could find all the stat gain potions I need from the dungeon floor.

On 11.12.2005 11:26 lord.boredom@gmail.com wrote:
Doing some progress for a change. Not that great equipment yet, but with increased intelligence I'm no longer having enormous trouble with mana.

On 11.12.2005 15:51 lord.boredom@gmail.com wrote:
I once had AC of about 80. After some equipment switches in order to gain some vital resistances, and after quite a few battles against water hounds, it's down less than 30. I really need to find better armor, or enchant my current armor. I have already had a couple of near-death experiences.

On 12.12.2005 14:26 lord.boredom@gmail.com wrote:
Killed a few uniques, emptied a couple of minor vaults. INT score has risen up nicely. I also found a nice artifact sword, but it aggravates monsters (not a problem), and Narsil is my only source of fire resistance at the moment.

On 13.12.2005 22:27 lord.boredom@gmail.com wrote:
My equipment is starting not to suck. It seems that I'm unable to face ancient dragons (one almost killed me some time ago), and Ariel felt as if she would have been too much for me (luckily, she could be teleported away).

On 14.12.2005 08:56 lord.boredom@gmail.com wrote:
Mid-game is boring. "You have a superb feeling! ... wait, oh, yet another troll pit. *sigh*".

On 14.12.2005 10:42 lord.boredom@gmail.com wrote:
*sigh*

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