The Angband Ladder: Migrel, Kobold Priest by will_asher

  [Angband 3.0.6 Character Dump]

 Name   Migrel                                   Self  RB  CB  EB   Best
 Sex    Male              Age        20   STR:  18/16  -1  -1  +0     18
 Race   Kobold            Height     34   INT:     12  -1  -3  +0      8
 Class  Priest            Weight     70   WIS:     18  +0  +3  +0  18/30
 Title  Curate            Status      8   DEX:     13  +2  -1  +5  18/10
 HP     -5/176            Maximize    Y   CON:     15  +2  +0  +0     17
 SP     40/47             Preserve    Y   CHR:     11  -2  +2  +0     11

 Level           26       Armor     [15,+60]     Saving Throw     Superb
 Cur Exp      27070       Fight      (+2,+0)     Stealth       Excellent
 Max Exp      27070       Melee     (+10,+7)     Fighting         Superb
 Adv Exp      33750       Shoot     (+13,+7)     Shooting         Superb
 MaxDepth    Lev 15       Blows       3/turn     Disarming     Excellent
 Gold         25336       Shots       2/turn     Magic Device     Superb
 Burden   150.0 lbs                              Perception         Fair
 Speed           -2       Infra        50 ft     Searching          Good

 You come from a litter of 4 pups. Your father was the tribal chief,
 and your mother was a cook. You have black eyes, a reddish-brown hide,
 and small, sharp teeth.

      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:......+...... Confu:...........+.
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............+ Nexus:.............
 Fear:............. Nethr:...........+.
 Lite:............. Chaos:...........+.
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:..+.......... Blows:+............
FrAct:...........+. Shots:.+...........
HLife:............. Might:.............

  [Last Messages]

> Low hitpoint warning!
> The Ancient green dragon is hit hard.
> It dies.
> It screams in agony.
> It screams in pain.
> It cries out in pain.
> The Ancient green dragon misses you.
> The Ancient green dragon claws you.
> The Ancient green dragon misses you.
> The Ancient green dragon claws you.
> The Ancient green dragon claws you.
> You die.

  [Character Equipment]

a) a Bastard Sword of Extra Attacks (3d4) (+8,+7) (+2) {@w0}
   It increases your attack speed by 2.  
b) a Long Bow of Extra Shots (x3) (+11,+7) (+1) {Thank You Farmer Maggot}
   It increases your shooting speed by 1.  
c) a Lapis Lazuli Ring of See Invisible
   It grants you the ability to see invisible things.  
d) an Azurite Ring of Protection [+11]
e) (nothing)
f) The Phial of Galadriel {from cave orc L7}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Soft Studded Leather of Resist Lightning [5,+12]
   It provides resistance to lightning.  It cannot be harmed by 
h) a Cloak [1,+4]
i) a Small Metal Shield [3,+6]
j) a Metal Cap [3,+4]
k) a Set of Leather Gloves [1,+6]
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
   It increases your dexterity by 5.  It provides resistance to confusion, 
   nether, and chaos.  It sustains your constitution.  It grants you 
   immunity to paralysis.  It activates for remove fear and cure poison
   every 5 turns.  It cannot be harmed by the elements.  

  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 6 Indigo Potions of Speed
e) 3 Yellow Speckled Potions of Heroism
f) 9 Orange Speckled Potions of Cure Critical Wounds {50% off}
g) a Chartreuse Potion of Healing
h) 11 Scrolls titled "lech sefti hyd" of Phase Door {@r1, 25% off}
i) 2 Scrolls titled "sunag wahoxy" of Teleportation
j) 8 Scrolls titled "ulkprok solmi" of Word of Recall {@r3, 50% off}
k) 3 Zirconium Rods of Trap Location {@z3}
l) 4 Iron Rods of Light {@z4}
m) 2 Tin Rods of Lightning Balls (1 charging) {@z5}
n) an Aluminium Wand of Teleport Other (10 charges)
o) a Platinum Wand of Wonder (4 charges)
   It cannot be harmed by the elements.  
p) a Sycamore Staff of Teleportation (9 charges)
q) an Ironwood Staff of Perception (3 charges) {@u1}
r) a Broken Sword (Defender) (1d2) (+4,+2) [+2] (+4 to stealth)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your charisma.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
s) a Scimitar (2d5) (+5,+3)
t) a Mace (2d4) (+2,+5)
u) a Light Crossbow (x3) (+5,+3)
v) 30 Arrows (1d4) (+0,+0) {@f1=g}

  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Exorcism and Dispelling]
d) a Tan Mushroom of Restore Strength
e) 5 Pieces of Elvish Waybread
f) an Indigo Potion of Speed
g) 6 Yellow Speckled Potions of Heroism
h) 2 Clotted Red Potions of Berserk Strength
i) 2 Chartreuse Potions of Healing
j) 2 Vermilion Potions of Restore Wisdom
k) a Green Potion of Restore Dexterity {50% off}
l) 3 Scrolls titled "sunag wahoxy" of Teleportation
m) a Scroll titled "zun aksval" of *Identify*
n) a Scroll titled "nag migop nej" of Enchant Armor
o) a Zirconium Rod of Trap Location {@z3}
p) 3 Ironwood Staffs of Perception (30 charges) {@u1, 25% off}
q) a Maple Staff of Speed (6 charges)


Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)

Posted on 12.9.2006 03:00

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10918. on the Ladder (of 14778)
3611. on the Angband Ladder (of 4540)
46. for this player (out of 101)


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On 12.9.2006 03:00 will_asher wrote:
One of my best priests so far (I like the kobold priest conbination). Was trying to take on a major vault when I wasn't ready. It was one of those that you had to dig through concrete to get inside and the only way I had to get inside it was my earthquake spell repeated until it opened the path to the vault (putting the entrance to the vault at the edge of the spell's effect range so that it wouldn't destroy any ego objects inside). I think I should've just left it alone.

On 12.9.2006 03:18 will_asher wrote:
heh, looking at this I just noticed 'Dal-i-thalion' is kinda less useful for a kobold priest. Notice its activation is cure fear and poison while this character was naturally poison resistant and had remove fear as a L1 spell.

On 12.9.2006 17:24 wrote:
If you are fighting Ancient Green Dragons in a Vault at dl 15, you could go a lot deeper instead.

And I agree Kobold makes a very good priest. Stealth and RPoison easily makes up for the weak stats.

On 12.9.2006 22:54 wrote:
Obviously I shouldn't have been fighting an ancient green dragon in that vault. I was not ready for ancient dragons yet.

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