The Angband Ladder: Magi of Doom, Troll Sorceror by Phoenix21692

  [ToME 2.3.5 Character Sheet]

 Name  : Magi of Doom           Age                 89       STR:     16       
 Sex   : Male                   Height              86       INT:  18/80       
 Race  : Spectre Troll          Weight             231       WIS:  18/14       
 Class : Sorceror               Social Class         1       DEX:     16       
 Body  : Player                                              CON:  18/53       
 God   : Melkor Bauglir                                      CHR:      6       
                                                                               
 + To Melee Hit          -4 Level             33    Hit Points      -13/   174 
 + To Melee Damage      -32 Experience    535867    Spell Points    247/   476 
 + To Ranged Hit          8 Max Exp       535867    Sanity          236/   236 
 + To Ranged Damage       0 Exp to Adv.   679250    Piety                 9626 
   AC                 13+54 Gold          129816    Speed           Fast (+27) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Poor         Searching   : Bad          Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Fair         Mel.dmg/Rnd:  1d4-32    
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 60 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the offspring of a Forest-Troll Worker.  You have            
          slime green eyes, mangy dark purple hair, and black leprous          
          skin.                                                                
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Maze: Level 37 (1850')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Helcaraxe: Level 40 (2000')

 Your body was a Player.
 You have defeated 737 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You haven't completed a single princess quest.
 You haven't completed a single lost sword quest.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 54th Yavie of the 2890th year of the third age.
 Your adventure lasted 11 days.

     Your Attributes:
You are dead, killed by Trone, the Rebel Thunderlord on level 70 of The Sacred
Land Of Mountains.
You can drive yourself into a berserk frenzy.
You can sense what is beyond walls.
You are in a battle rage.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You regenerate quickly.
Your appetite is small.
You have ESP.
You are unlucky.
You have a firm hold on your life force.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : .3.......3......            
        Add Int   : ..5..12.........            
        Add Wis   : .....1..........            
        Add Dex   : .........3......            
        Add Con   : .........3......            
        Add Chr   : .3...1..........            
        Mul Mana  : ......+.........            
        Mul SPower: +...............            
        Add Stea. : .......2........            
        Add Sear. : ......22........            
        Add Tun.. : ..............1.            
        Sust Str  : .........+.....+            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : .+..............            
        Invisible : .....+.........+            
        Mul life  : ................            
        Sens Fire : ......+.........            
        Reflect   : ................            
        Free Act  : ...+............            
        Hold Life : ...............+            
        Res Acid  : .+.......+......            
        Res Elec  : .+..............            
        Res Fire  : .+.............+            
        Res Cold  : .+.......+.....+            
        Res Pois  : ...............+            
        Res Fear  : .........+......            
        Res Light : ................            
        Res Dark  : .........+......            
        Res Blind : .....++.........            
        Res Conf  : ......+.........            
        Res Sound : ................            
        Res Shard : .......+........            
        Res Neth  : .+.............+            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : .+....+........+            
        Digestion : .........+.....+            
        Regen     : ...............+            
        Cursed    : .......+........            
        Full ESP  : ....+...........            

Skills (points left: 0)
          . Archery                             -01.200 [0.000]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                              00.000 [0.400]
          . Disarming                           -00.300 [0.000]
 - Magic                                         41.830 [1.000]
          . Magic-Device                         20.000 [1.000]
          . Spell-power                          37.800 [0.600]
          . Sorcery                              37.400 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Udun                                 01.200 [0.400]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  18.160 [0.550]
          . Prayer                               01.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You may meet a Fruit bat on level 14.
You may meet an Aimless-looking merchant on level 4.


  [Character Equipment]

a) a Mage Staff of Power [Manathrust] (1d4) (-12,-16) (+9)
    It can be wielded two-handed.  It has a spell stored inside.  It 
    increases your spell power by 9.  
    You found it in the remains of Barney the Dinosaur on level 37 of Maze.
    
d) a Drum of Power (+3)
    It increases your strength and charisma by 3.  It sustains your 
    charisma.  It provides resistance to acid, electricity, fire, cold and 
    nether.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Black Market.
e) a Ring of Intelligence (+5)
    It increases your intelligence by 5.  
    You bought it from the Black Market.
f) a Ring of Free Action
k) an Amulet of Telepathy
    It gives telepathic powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi (+1)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 1.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Filthy Rag of the Wight [1,+6](40%) (+2 to searching)
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
o) an Elven Cloak of Protection [4,+16] (+2 to stealth) {cursed}
    It increases your stealth, searching and luck by 2.  It provides
    resistance to shards.  It is cursed.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Black Market.
p) (nothing)
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) (nothing)
x) a Pair of Soft Leather Boots [2,+6]
    
z) (nothing)
{) (nothing)
|) a Shovel (+1)
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) a Fireproof Book of Beginner Cantrips
    It cannot be harmed by fire.  
b) The Tome of Magi of Doom
c) a Fireproof Spellbook of Fireflash
    It cannot be harmed by fire.  
    You bought it from the Magic shop.
d) a Spellbook of Identify
    
e) a Spellbook of Drain
    
f) Kelek's Wormhole Machine
    It can be activated for restore stats and life levels every 200 turns.
    
    You found it in the remains of a Ranger chieftain on level 40 of The
    Helcaraxe.
g) 5 Sprigs of Athelas
h) 2 Potions of Heroism
    
i) a Potion of Cure Light Wounds
j) 3 Potions of Cure Critical Wounds
    
k) 2 Scrolls of Teleportation
    
l) 9 Scrolls of Word of Recall
    
m) a Rod Tip of Lightning Bolts (30 Mana to cast)
n) a Ring of Acid [+9]
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Greater Identify
    
b) a Spellbook of Fire Golem
    
c) a Potion of Restore Strength
d) 2 Scrolls of Reset Recall
e) an Amulet of Lightning Resistance
f) an Elven Padded Armour [4,+9] (+2 to stealth)
    It increases your stealth by 2.  It provides resistance to acid, 
    electricity, fire, cold, poison and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ancient green dragon in the town of
    Gondolin .


  [Home Inventory - Gondolin ]

a) a Ring of Intelligence (+2)
b) a Ring of Shard Resistance
c) an Elven Rhino Hide Armour (-1 to accuracy) [8,+18] (+3 to stealth)
    It increases your stealth by 3.  It provides resistance to acid, 
    electricity, fire, cold and shards.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Young red dragon in the town of Gondolin .


  [Home Inventory - Minas Anor ]

a) a Staff of Disarm[1|10] (7 charges)
    
b) a Ring of Fire Resistance
c) The Rounded Pebble 'Travak' (3d6) (+8,+5)


  [Home Inventory - Lothlorien ]

a) a Potion of Cure Light Insanity
b) 80 Potions of Water Curing {quest}
c) 2 Scrolls of Word of Recall
    
d) 4 Scrolls of Reset Recall
e) The Crumpled Scroll of Mass Resurrection
f) a Rod Tip of Disarming (50 Mana to cast)
g) 2 Wands of Dig[1|1] (29 charges)
    
h) a Staff of Disarm[3|10] (17 charges)
i) The Ring of Power of Uvatha the Horseman (+1)
    It increases your intelligence by 1.  It makes you invisible.  It
    sustains your wisdom and dexterity.  It makes you completely fearless.
    It provides resistance to disenchantment.  It speeds your regenerative
    powers.  It drains experience.  It cannot be dropped while cursed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
j) The Ring of Maron (+3 to stealth)
    It increases your stealth by 3.  It sustains your strength and 
    charisma.  It provides resistance to blindness and sound.  It allows
    you to levitate.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The White Balrog on level 40 of The
    Helcaraxe.
k) a Ring of Confusion Resistance
l) The Phial of Undeath (-5) {cursed}
m) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+7] (+1 to stealth)
    It can be activated for breathe lightning (100) every 90+d90 turns if
    it is being worn. It increases your stealth by 1.  It provides
    resistance to acid, electricity, fire, cold and light.  It allows you
    to fly.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) a Two-Handed Flail of Greater Life (3d6) (+9,+9)(40%)


  [The Mathom-house Inventory - Bree ]

a) a Rapier (1d6) (+3,+1)
    
b) The Lead-Filled Mace 'Skullcleaver' (5d4) (+11,+23) [+20] (+5) {cursed}
    It can be wielded two-handed.  It can be activated for destruction
    every 200+d200 turns if it is being worn. It increases your strength, 
    infravision and ability to tunnel by 5.  It does extra damage from 
    electricity.  It poisons your foes.  It is a great bane of dragons.  
    It is especially deadly against natural creatures.  It provides
    resistance to blindness, sound and nexus.  It produces an anti-magic
    shell.  It aggravates nearby creatures.  It is cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a War troll in the town of Gondolin .



Posted on 19.12.2010 02:17
Last updated on 19.12.2010 07:21

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10231. on the Ladder (of 18915)
1809. on the ToME Ladder (of 3145)
36. for this player (

Related screenshot:
Smallest Eol quest ever!

Comments

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On 19.12.2010 02:17 Phoenix21692 wrote:
Here I go again...

On 19.12.2010 02:35 Phoenix21692 wrote:
Took out Eol, Minotaur of Labyrinth, and Uvatha without a hitch. I got a Mage Staff of Power (+9) from Barney while in the Maze. Next, I'm deciding on whether or not to take on the Mirkwood Spiders.

On 19.12.2010 02:45 Phoenix21692 wrote:
Just took out those pesky Mirkwood Spiders. This time I did it right! With that out of the way, I can move on...

On 19.12.2010 03:38 Phoenix21692 wrote:
Finished the Poisoned Water and Gondolin Trolls quests. The Gondolin Trolls quest is certainly easier once you're able to charm the Hrus.

On 19.12.2010 04:10 Phoenix21692 wrote:
Got a weapon of greater life (40%) from some monster in Helcaraxe!

On 19.12.2010 04:41 Estie wrote:
I never use those with sorceror, they ruin the fail rate. Plus, you lose the bonus of the mage staff.

On 19.12.2010 07:21 Phoenix21692 wrote:
Trone's mana bolt was an instakill. Yeah, I know. I got overconfident again.

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