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The Angband Ladder: Void's Bane V, Troll Sorceror by Phoenix21692

  [ToME 2.3.5 Character Sheet]

 Name  : Void's Bane V          Age                 92       STR:     16       
 Sex   : Male                   Height             105       INT: 18/***       
 Race  : Spectre Troll          Weight             181       WIS:  18/40       
 Class : Sorceror               Social Class         1       DEX:  18/30       
 Body  : Player                                              CON:  18/89       
 God   : Eru Iluvatar                                        CHR:      6       
                                                                               
 + To Melee Hit         -23 Level             33    Hit Points      -25/   175 
 + To Melee Damage      -28 Experience    628645    Spell Points    416/   494 
 + To Ranged Hit        -17 Max Exp       628645    Sanity          236/   236 
 + To Ranged Damage      12 Exp to Adv.   679250    Piety                 4731 
   AC                 18+85 Gold           45610    Speed           Fast (+31) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Good         Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Good         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  1d4-28    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 100 feet  
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the offspring of a Hill-Troll Warrior.  You have             
          slime green eyes, oily sea-weed green hair, and green                
          scabby skin.                                                         
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Maze: Level 37 (1850')
        The Old Forest: Level 25 (1250')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 8 (400')

 Your body was a Player.
 You have defeated 619 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You haven't completed a single princess quest.
 You haven't completed a single lost sword quest.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 52nd Yavie of the 2890th year of the third age.
 Your adventure lasted 9 days.

     Your Attributes:
You are dead, killed by Sound Bolt Trap on level 40 of The Helcaraxe.
You can drive yourself into a berserk frenzy.
You can run for your life after hitting something.
You can sense what is beyond walls.
You are stunned.
You are protected from evil.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
Your appetite is small.
You can sense the presence of evil beings.
You can sense the presence of good beings.
You can sense the presence of unique beings.
You are unlucky.
You have a firm hold on your life force.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : ....3....3......            
        Add Int   : ...3.36....3....            
        Add Wis   : ..13.3..........            
        Add Dex   : .4.......3.3....            
        Add Con   : ....3....3......            
        Add Chr   : .....3.....3....            
        Mul Mana  : ...............+            
        Mul SPower: ......+.........            
        Add Stea. : .......1...3....            
        Add Sear. : ......61...3....            
        Add Infra : ..13............            
        Add Tun.. : ..............1.            
        Add Speed : .4.........3....            
        Sust Str  : ....+...++.....+            
        Sust Int  : ...+....+.......            
        Sust Wis  : ........+.......            
        Sust Dex  : ........++......            
        Sust Con  : ....+...++......            
        Sust Chr  : ........+.......            
        Invisible : ...+............            
        Mul life  : ................            
        Sens Fire : ......+.........            
        Reflect   : ................            
        Free Act  : ....+......+....            
        Hold Life : ...............+            
        Res Acid  : .+......++......            
        Res Elec  : .+......+.......            
        Res Fire  : .++.....+.......            
        Res Cold  : .++.....++.....+            
        Res Pois  : ...+...........+            
        Res Fear  : ....+...++......            
        Res Light : ...........+....            
        Res Dark  : .........+.+....            
        Res Blind : ..++..+.........            
        Res Conf  : ...+.++.........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ...+...........+            
        Res Nexus : ...+.....+......            
        Res Chaos : ...+............            
        Res Disen : ...++...........            
        Levitate  : ...+.......+....            
        See Invis : ...+..+........+            
        Digestion : .........+.....+            
        Regen     : ...............+            
        Drain Exp : ...+............            
        Cursed    : ...+............            
        Hvy Curse : ...+............            
        Evil.ESP  : ........+.......            
        Good.ESP  : ...........+....            
        Unique.ESP: ...........+....            

Skills (points left: 0)
          . Archery                             -01.200 [0.000]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                              00.000 [0.400]
          . Disarming                           -00.300 [0.000]
 - Magic                                         38.000 [1.000]
          . Magic-Device                         01.000 [1.000]
          . Spell-power                          37.800 [0.600]
          . Sorcery                              37.400 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  14.750 [0.550]
          . Prayer                               22.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You may meet a Mean-looking mercenary on level 1.
You are fated to find a Soft Studded Leather on level 1.
You may find a Brown Speckled Potion of Salt Water on level 1.
You may find a Hard Leather Armour on level 13.


  [Character Equipment]

a) a Mage Staff [Manathrust] (1d4) (+4,+2)
    It can be wielded two-handed.  It has a spell stored inside.  
d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    It increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 40 of The Land Of Rhun.
e) The Transparent Ring of Gildandur (+1 to infravision)
    It increases your wisdom and infravision by 1.  It provides resistance 
    to fire, cold and blindness.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
f) The Ring of Power of Uvatha the Horseman (+3 to infravision)
    It increases your intelligence, wisdom and infravision by 3.  It makes
    you invisible.  It sustains your intelligence.  It provides resistance 
    to poison, blindness, nether, nexus, chaos and disenchantment.  It
    allows you to levitate.  It allows you to see invisible monsters.  It 
    drains experience.  It cannot be dropped while cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
k) an Amulet of Weaponmastery (+4,+4) [+3] (+3) {100% off}
    It increases your strength and constitution by 3.  It sustains your 
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to 
    disenchantment.  
    You stole it from the Black Market.
m) a Dwarven Lantern of the Magi [Identify] (+3)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It has a spell stored inside.  It increases 
    your intelligence, wisdom and charisma by 3.  It provides resistance 
    to confusion.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Filthy Rag of the Wight [1,+6] (+6 to searching)
    It increases your intelligence, searching and spell power by 6.  It
    provides resistance to blindness and confusion.  It renders you
    especially vulnerable to fire.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
o) an Elven Cloak [4,+9] (+1 to stealth)
    It increases your stealth, searching and luck by 1.  It cannot be
    harmed by acid, cold, lightning or fire.  
p) The Large Metal Shield of Anarion [5,+20]
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It makes you completely fearless.  It
    provides resistance to acid, electricity, fire and cold.  It allows
    you to sense the presence of evil beings.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Cherub on level 40 of The Land Of Rhun.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) (nothing)
x) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3)
    It grants you the power of panic hit if it is being worn.  It 
    increases your intelligence, dexterity, charisma, stealth, searching
     and speed by 3.  It provides immunity to paralysis.  It provides
    resistance to light and dark.  It allows you to levitate.  It allows
    you to sense the presence of good beings and unique beings.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 40 of The Land Of Rhun.
z) (nothing)
{) (nothing)
|) a Shovel (+1)
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) a Fireproof Tome of the Time
    It cannot be harmed by fire.  
    You bought it from the Black Market.
b) a Fireproof Book of Beginner Cantrips
    It cannot be harmed by fire.  
c) The Tome of Void's Bane V
d) a Spellbook of Vision
    
e) a Spellbook of Remove Curses
    
f) a Spellbook of Identify
    
g) a Spellbook of Disarm
    
h) 6 Sprigs of Athelas
i) 11 Violet Potions of Cure Critical Wounds
    
j) 12 Scrolls of Teleportation {25% off}
    
k) 8 Scrolls of Word of Recall
    
l) a Scroll titled "bulseh absee" of Identify
m) 2 Scrolls titled "gopa sawun nej" of Reset Recall
n) a Short Wand of Dig[1|1] (17 charges)
o) a Bamboo Staff of Wings of Winds[7|32] (10 charges)
p) a Small Metal Shield of Resist Cold [3,+2]
q) a Chaotic Scimitar (2d5) (+7,+6)
r) a Halberd of Slay Undead (3d5) (+9,+10)
s) The Small Wooden Boomerang of Aranru (1d4) (+6,+1)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Copper Speckled Potion of Cure Light Insanity
b) 3 Scrolls titled "gopa sawun nej" of Reset Recall
c) The Ring of Power of Akhorahil the Blind (+5 to searching)
    It increases your searching by 5.  It makes you invisible.  It
    sustains your dexterity, constitution and charisma.  It makes you
    completely fearless.  It provides resistance to disenchantment.  It 
    drains experience.  It cannot be dropped while cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Akhorahil the Blind on level 40 of The Land
    Of Rhun.
d) a Rhodonite Ring of Sustain Constitution
e) a Silver Ring of Shard Resistance
f) an Emerald Ring of Lightning [+15]
g) an Amulet of Weaponmastery (+5,+4) [+4] (+2)
    It increases your strength and constitution by 2.  It sustains your 
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to 
    disenchantment.  
    You bought it from the Rare Jewelry Shop.
h) The Rhino Hide Armour 'Annard' (-1 to accuracy) [8,+6]
    It sustains your wisdom.  It provides immunity to electricity.  It
    provides resistance to poison, sound, nexus and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Eldrak in the town of Gondolin .
i) a Thunderlord Coat [9,+0]
j) The Blubbering idiot, agent of black market, Simon the weak's corpse


  [Home Inventory - Gondolin ]

a) 4 Potions of Heroism
    
b) 5 Violet Speckled Potions of Healing {25% off}
    
c) a Puce Potion of Restore Mana


  [Home Inventory - Minas Anor ]

a) Martti Ihrasaari's corpse


  [Home Inventory - Lothlorien ]

a) a Spellbook of Stone Prison
    
b) a Spellbook of Charm
    
c) Raal's Tormented Spirits
    It can be activated for curing every 110 turns.  
    You found it in the remains of a Headless ghost in the town of Minas Anor .
d) Raistlin's Ready Ranger
    It can be activated for cure stun every 100 turns.  
    You found it in the remains of a Lich in the town of Minas Anor .
e) a Red Speckled Potion of Curing
f) a Dilithium Ring of Intelligence (+2)
g) a Fluorspar Ring of Nether Resistance
h) a Cursed Double Ring of Sound Resistance
i) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.
j) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+15] (+1 to stealth)
    It can be activated for breathe lightning (100) every 90+d90 turns if
    it is being worn. It increases your stealth by 1.  It provides
    resistance to acid, electricity, fire, cold and poison.  It allows you
    to fly.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
k) The Long Bow of Bard (x5) (+17,+19) (+2)
    It increases your dexterity and luck by 2.  It provides immunity to
    paralysis.  It allows you to sense the presence of dragons.  It fires
    missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 40 of The Land Of Rhun.


  [The Mathom-house Inventory - Bree ]

a) The Cutlass 'Marsil' (1d7) (-10,-1) (+1)
    It provides light (radius 1) forever.  It increases your constitution
     by 1.  It produces chaotic effects.  It drains life from your foes.  
    It is especially deadly against trolls.  It is especially deadly
    against natural creatures.  It has been blessed by the gods.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.
b) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your strength, constitution and speed by 2.  It does
    extra damage from electricity.  It is very sharp and can cut your
    foes.  It is very sharp and can make your foes bleed.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It provides resistance to electricity
    , light and dark.  It allows you to see invisible monsters.  It
    aggravates nearby creatures.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .



Posted on 27.12.2010 10:54
Last updated on 28.12.2010 04:55

Download this dump

6553. on the Ladder (of 12814)
1680. on the ToME Ladder (of 2975)
34. for this player (out of 141)

Related screenshot:
Caught red-handed!

Comments

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On 27.12.2010 10:54 Phoenix21692 wrote:
Time to start up Void's Bane V (i.e., the 5th)....

On 27.12.2010 11:55 Phoenix21692 wrote:
Just finished the Wight Grave successfully. This time around I did the Thieves quest, Lothlorien's Old Mages quest , Wolves Quest, and then the Wight Grave, in that order. I leveled up to char lvl 26 and got the Spellbooks of Essence of Speed and Stone Skin before taking on the Wight Grave. The RNG was nice enough to give some stat potions for INT and CON during the Wight Grave quest. :) I still have do all the other quests in Gondolin and Minas Anor, though.

On 27.12.2010 22:40 Phoenix21692 wrote:
Finished the next set of quests in this order:
Dragons quest
Eol quest
Haunted House
Library
The Dark Horseman
Mirkwood Spiders

Got a Ring from Uvatha with a nice set of resistances and bonus to INT, but no fire resistance. I'm putting the Poisoned Water quest on hold until I get Fire Resistance covered. Also, I don't think I can take on Trone right now. I probably will once I have ~300HP. I lost too many good ToME characters because of this prick (i.e., Trone).

On 28.12.2010 03:42 Phoenix21692 wrote:
Completed the Gondolin Trolls quest already. Yet, my hitpoints are still not good enough. And I'm lacking the basic resistances. :/

On 28.12.2010 04:38 Phoenix21692 wrote:
That's more like it. I finished the Poisoned Water and took out Old Man Willow, Ulfang the Black, and the Minotaur of the Labyrinth. I forgot to go after the Minotaur earlier on. Now, I know why my hitpoints were so low. Anyways, I found a small vault at the bottom of the Land of Rhun containing the Long Bow of Bard, the Metal Boomerang of Beor, the Large Metal Shield of Anarion, and the Pair of Soft Leather Boots of Wormtongue...Wow! Too good to be true. The RNG must be on something. Having found these, I didn't hesitate to put some of them on. Now, I have most resistances covered except for Sound and Shards.

On 28.12.2010 04:55 Phoenix21692 wrote:
I hate undetected traps. Grr!

On 28.12.2010 04:56 Phoenix21692 wrote:
This time it was not because of me trying to be Schwarzenegger vs. Trone.

On 28.12.2010 05:17 Phoenix21692 wrote:
Here's my tip: Detect traps AT ALL TIMES when you have a sorceror running around with less than 200 hitpoints in places like Helcaraxe (and Erebor). No one wants to lose a sorceror with such great artifact equipment like mine. :(

Next up:
Look out for Void's Bane VI in your near future.

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