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The Angband Ladder: NSB 64, Troll Sorceror by <Tartarus3s@yahoo.com>

  [ToME 2.3.5 Character Sheet]

 Name  : NSB 64                 Age                 91       STR:     18       
 Sex   : Male                   Height             105       INT:  18/40       
 Race  : Spectre Troll          Weight             212       WIS:  18/37       
 Class : Sorceror               Social Class         1       DEX:     15       
 Body  : Player                                              CON:  18/10       
 God   : Eru Iluvatar                                        CHR:      7       
                                                                               
 + To Melee Hit           2 Level             32    Hit Points      -26/   188 
 + To Melee Damage      -24 Experience    395148    Spell Points    372/   485 
 + To Ranged Hit         14 Max Exp       395148    Sanity          229/   229 
 + To Ranged Damage       0 Exp to Adv.   494000    Piety                 3488 
   AC                47+143 Gold          187021    Speed           Fast (+43) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Bad          Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Fair         Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Poor         Mel.dmg/Rnd:  1d4-24    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 60 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the offspring of a Cave-Troll Warrior.  You have             
          slime green eyes, oily dark purple hair, and white scabby            
          skin.                                                                
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Maze: Level 37 (1850')
        The Sacred Land Of Mountains: Level 70 (3500')
        A lost temple: Level 11 (550')

 Your body was a Player.
 You have defeated 379 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You haven't completed a single princess quest.
 You haven't completed a single lost sword quest.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 51st Yavie of the 2890th year of the third age.
 Your adventure lasted 8 days.

     Your Attributes:
You are dead, killed by Trone, the Rebel Thunderlord on level 70 of The Sacred
Land Of Mountains.
You can breath fire.
You can drive yourself into a berserk frenzy.
You can sense what is beyond walls.
You feel heroic.
You are in a battle rage.
You are protected by a mystic shield.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
Your appetite is small.
You have ESP.
You are very unlucky.
You have a firm hold on your life force.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : .........3......            
        Add Int   : ....13..........            
        Add Wis   : .....3..........            
        Add Dex   : .........3......            
        Add Con   : .........3......            
        Add Chr   : .3...3..........            
        Mul Mana  : +..............+            
        Mul SPower: +...............            
        Add Stea. : ......2.........            
        Add Sear. : ....1...........            
        Add Tun.. : ..............1.            
        Add Speed : ..**............            
        Sust Str  : .........+.....+            
        Sust Int  : ....+...........            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : .+..............            
        Invisible : .....+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ....+...........            
        Hold Life : ...............+            
        Res Acid  : .+....+..+......            
        Res Elec  : .+....+...+.....            
        Res Fire  : .+....+.........            
        Res Cold  : .+....+..+.....+            
        Res Pois  : ......+........+            
        Res Fear  : .........+......            
        Res Light : ................            
        Res Dark  : .........+......            
        Res Blind : ....++..........            
        Res Conf  : ....+...........            
        Res Sound : ......+.........            
        Res Shard : ................            
        Res Neth  : ...............+            
        Res Nexus : .+.......+......            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : .+.............+            
        Digestion : .........+.....+            
        Regen     : ........+......+            
        Activate  : ......+...+.....            
        Fly       : ......+.........            
        Orc.ESP   : ......+.........            

 Corruption list:
Demon Breath:
  Provides fire breath
  But gives a small chance to spoil potions when you quaff them


Skills (points left: 0)
          . Archery                             -01.200 [0.000]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                              00.000 [0.400]
          . Disarming                           -00.300 [0.000]
 - Magic                                         42.500 [1.000]
          . Magic-Device                         01.000 [1.000]
          . Spell-power                          36.600 [0.600]
          . Sorcery                              36.700 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  01.055 [0.550]
          . Prayer                               33.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You may meet a Giant green frog on level 9.


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (-8,-2)(60%) (+3)
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 3.  It increases your mana capacity by 
    60%.  
    You found it in the remains of a Forest wight in the town of Bree .
d) a Harp of Power (+3) {!d!v!k!s}
    It increases your charisma by 3.  It sustains your charisma.  It
    provides resistance to acid, electricity, fire, cold and nexus.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Black Market.
e) a Ring of Speed (+10) {!d!v!k!s}
    It increases your speed by 10.  
    You stole it from the Rare Jewelry Shop.
f) an Indestructible Ring of Speed (+10)
k) an Amulet of the Magi (-4,-4) (+1 to searching)
    It can be used to store a spell.  It increases your intelligence and 
    searching by 1.  It sustains your intelligence.  It provides immunity
    to paralysis.  It provides resistance to blindness and confusion.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young green dragon in the town of
    Gondolin .
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 3.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+19] (+2 to stealth)
    It can be activated for breathe lightning (100) every 90+d90 turns if
    it is being worn. It increases your stealth by 2.  It provides
    resistance to acid, electricity, fire, cold, poison and sound.  It
    allows you to fly.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) a Cloak [1,+6]
    
p) a Demonshield [5,+8]
    It speeds your regenerative powers.  
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Gauntlets 'Pauraegen' [2,+15]
    It can be activated for lightning bolt (4d8) every 6+d6 turns if it is
    being worn. It can be used to store a spell.  It provides resistance 
    to electricity.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of an Eldrak in the town of Gondolin .
x) a Pair of Hard Leather Boots [3,+6]
    
z) (nothing)
{) (nothing)
|) a Shovel (+1)
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) a Fireproof Tome of the Blowing Wind
    It cannot be harmed by electricity.  It cannot be harmed by fire.  
    You found it in the remains of a Forest wight in the town of Bree .
b) 4 Books of Beginner Cantrips
    
c) The Tome of NSB 64
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) a Spellbook of Teleport Away
    
e) a Spellbook of Firewall
    
f) a Fireproof Spellbook of Identify
    It cannot be harmed by fire.  
    You bought it from the Book Store.
g) a Spellbook of Disarm
    
h) a Fireproof Spellbook of See the Music
    It cannot be harmed by fire.  
    You bought it from the Book Store.
i) 7 Sprigs of Athelas
    
j) 16 Potions of Cure Critical Wounds
    
k) a Potion of Enlightenment
    
l) 3 Scrolls of Phase Door
    
m) 18 Scrolls of Teleportation
    
n) 8 Scrolls of Word of Recall
    
o) a Ring of Speed (+5)
p) a Ring of Speed (+6) {!d!v!k!s}
    It increases your speed by 6.  
    You stole it from the Rare Jewelry Shop.
q) an Amulet of Anti-Teleportation
    It prevents teleportation.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mature red dragon in the town of Gondolin
    .
r) The Short Sword 'Dormen' (1d7) (+21,+30) (+4)
s) a Ball-and-Chain of *Slay Undead* (2d4) (+7,+11) (+1)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) The Ring of Power of Uvatha the Horseman (+2)
    It increases your intelligence by 2.  It makes you invisible.  It
    sustains your constitution.  It provides resistance to electricity, 
    poison, nether and nexus.  It drains experience.  It cannot be dropped
    while cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
b) a Ring of Shard Resistance


  [Home Inventory - Minas Anor ]

a) 3 Scrolls of Word of Recall
    
b) a Scroll of Reset Recall


  [Home Inventory - Lothlorien ]

a) a Spellbook of Listen to the Music
    
b) 85 Potions of Water Curing {quest}
c) a Silver Rod of Nothing (100/100)
d) a Staff of Summon[8|26] (16 charges)
e) an Amulet of Weaponmastery (+4,+4) [+4] (+2)
    It increases your strength and constitution by 2.  It sustains your 
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to 
    disenchantment.  
    You bought it from the Rare Jewelry Shop.
f) The Filthy Rag of the Wight [1,+6](40%) (+2 to searching)
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
g) an Elven Leather Scale Mail of Resist Fire (-1 to accuracy) [11,+13] (+1 to
ste
    It increases your stealth by 1.  It provides resistance to acid, 
    electricity, fire, cold and disenchantment.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Ulik the Troll in the town of Gondolin .
    


  [The Mathom-house Inventory - Bree ]

a) a Red Dragon Scale Mail of Defense (-2 to accuracy) [30,+35]
    It can be activated for breathe fire (200) every 90+d90 turns if it is
    being worn. It sustains your constitution.  It provides resistance to 
    fire.  It allows you to fly.  It cannot be harmed by acid, cold,
    lightning or fire.  
b) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    It can be activated for sing a cheerful song every 3 turns if it is
    being worn. It increases your luck by 3.  It makes you completely
    fearless.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a War troll in the town of Gondolin .
c) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your strength, constitution and speed by 2.  It does
    extra damage from electricity.  It is very sharp and can cut your
    foes.  It is very sharp and can make your foes bleed.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It provides resistance to electricity
    , light and dark.  It allows you to see invisible monsters.  It
    aggravates nearby creatures.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
d) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4)
    It can be activated for identify spell every 10 turns if it is being
    worn. It can be used to store a spell.  It increases your intelligence
     and wisdom by 4.  It fights against evil with holy fury.  It provides
    resistance to light.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Eldrak in the town of Gondolin .
e) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, electricity, fire and frost.  It 
    poisons your foes.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Olog in the town of Gondolin .



Posted on 22.11.2011 04:45

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6919. on the Ladder (of 12815)
1770. on the ToME Ladder (of 2975)
8. for this player (out of 12)

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On 22.11.2011 04:45 Tartarus3s@yahoo.com wrote:
All it took was one mana bolt from Trone, and that was it.

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