The Angband Ladder: Elmaereth, Noldor Feanor no-class by Satyr

  [Sil 1.0 Character Dump]

 Name   Elmaereth     Age    4,151       Str   4 =  3  +1
 Sex    Male          Height   7'1       Dex   5 =  4  +1
 Race   Noldor        Weight   167       Con   4
 House  Feanor                           Gra   3

 Game Turn   14,695   Melee  (+15,2d9)   Melee       15 = 10  +5  -1  +1
 Exp Pool       722   Bows   (+7,1d12)   Archery      7 =  1  +5      +1
 Total Exp   35,022   Armor [+16,5-11]   Evasion     16 = 10  +5  +1
 Burden        96.5                      Stealth     15 =  7  +5  +3
 Max Burden   207.3   Health     -1:41   Perception  12 =  7  +3  +2
 Depth         600'   Voice       8:34   Will         6 =  3  +3
 Min Depth     600'                      Smithing    10 =  6  +3      +1
 Light Radius     3                      Song        11 =  8  +3

 You are one of several children of a warrior from the house of Feanor.
 You have light grey eyes, straight black hair, and a fair complexion.







  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Cat warrior claws you...
> *** LOW HITPOINT WARNING! ***
> The Cat warrior claws you...
> *** LOW HITPOINT WARNING! ***
> The Cat warrior claws you!
> *** LOW HITPOINT WARNING! ***
> You have been given a cut.
> *** LOW HITPOINT WARNING! ***
> The bleeding stops.
> The Cat warrior misses you. <2x>
> The Cat warrior claws you...
> *** LOW HITPOINT WARNING! ***
> The Cat warrior claws you!
> You die.


  [Character Equipment]

a) a Longsword (+0,2d6) [+1]
   
b) a Longbow of Doriath (+1,1d9) [-1]
   It slays wolves and spiders.  It can shoot arrows 18 squares
   (with your current strength).
c) a Silver Ring of Protection [+0,1d1]
d) a Turquoise Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) a Silver Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Feanorian Lamp
g) The Studded Leather of Beor [-1,1d6]
   It provides resistance to poison.  It sustains your grace.  
   It cannot be harmed by the elements.  
h) a Cloak of Stealth [+1] <+2>
   It improves your stealth by 2.  
i) (nothing)
j) a Golden Crown of True Sight [+0,1d1] <+2>
   It improves your perception by 2.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  It cannot be harmed by the
   elements.  
k) a Set of Gauntlets of Power (-1) [+0,1d2] <+1>
   It increases your strength by 1.  
l) a Pair of Leather Boots of Softest Tread [+0,1d1] <+3>
   It improves your stealth by 3.  
m) 64 Arrows (+3)
   They can be shot 18 squares (with your current strength and bow).
n) 28 Arrows (Poisoned)
   They are branded with venom.  They can be shot 18 squares
   (with your current strength and bow).


  [Character Inventory]

a) a Fragment of Lembas
b) 2 Brown Potions of Clarity
c) 4 Copper Speckled Potions of Strength
d) a Dark Green Potion of Dexterity
e) an Ashen Staff of Light (4 charges)
f) an Oak Staff of Sanctity (2 charges)
g) a Walnut Staff of Treasures (3 charges)
h) an Ivory Staff of Earthquakes (3 charges)
i) a Mahogany Staff of Recharging (7 charges)
j) a Jet Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
k) a Golden Ring of Warmth
   It provides resistance to cold.  
l) a Chalcedony Ring of Accuracy (+1)
m) a Helm of Defiance [-1,1d2] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
n) a Set of Gauntlets of the Forge [+0,1d1] <+3>
   It improves your smithing by 3.  
o) The Dagger of Nargil (+5,1d5)
   It cuts easily through armour.  It can be thrown effectively
   (16 squares).  It cannot be harmed by the elements.  
p) a Dagger of Rauko Slaying (+0,1d5)
   It slays raukar.  It can be thrown effectively (14 squares).  
   
q) The Shortsword of Amrod (+1,1d7) [+1] <+2>
   It improves your stealth and perception by 2.  It cannot be
   harmed by the elements.  
r) a Longsword of Spider Slaying (+1,2d5) [+1]
   It slays spiders.  
s) a Longsword of Wolf Slaying (+0,2d5) [+1]
   It slays wolves.  
t) a Mattock (-7,6d2) <+2>
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  
u) 27 Pieces of Mithril


  [Notes]

Elmaereth of the Noldor
Entered Angband on 01/07/2012 at 09:50 AM

    Turn     Depth    Note

     960    100 ft    (Armoursmith)
     960    100 ft    (Artistry)
   1,773    150 ft    (Finesse)
   2,335    200 ft    (Assassination)
   3,231    250 ft    (Careful Shot)
   3,403    250 ft    (Song of Silence)
   5,188    300 ft    (Cruel Blow)
   6,682    350 ft    (Control)
   7,008    350 ft    (Mind Over Body)
   7,718    400 ft    (Parry)
   8,811    450 ft    (Lore-Keeper)
   9,259    450 ft    Slew Uldor, the Accursed
   9,925    450 ft    (Opportunist)
  10,720    500 ft    Slew Ulfang the Black
  11,588    500 ft    Found The Studded Leather of Beor
  11,756    500 ft    (Enchantment)
  12,026    500 ft    Slew Gilim, the Giant of Eruman
  12,442    550 ft    (Lore-Master)
  12,442    500 ft    Found The Dagger of Nargil
  12,442    500 ft    Found The Shortsword of Amrod
  13,119    550 ft    (Song of Lorien)
  14,481    600 ft    (Riposte)

  14,695    600 ft    Slain by a Cat warrior.
  14,695    600 ft    Died on 07 January 2012 at 03:15 PM.





Posted on 7.1.2012 13:34
Last updated on 7.1.2012 15:30

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2196. on the Sil Ladder (of 2253)

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On 7.1.2012 13:34 Satyr wrote:
Half the dungeon behind me, a good time to post a dump.

This time a stealthy assassin. 90% of monsters get stabbed and confused, and opportunity is a nice finishing move when they finally break or simply tumble away due to confusion.

Used the early forge to get some decent evasion armor, that helped to survive for quite some time. Next forge was on 500', got me some further stealth enchantments.

Lore-Master finally showed me that the short sword artefact I was carrying around for some time is a very nice addition to my weapon collection, the perfect stabbing tool.

Next item on the toDo-list: get me the song of Lorien. Can't get a Silmaril without it, as we all know ;)

On 7.1.2012 14:24 Scatha wrote:
Nice going! You have a good set of abilities there.

One observation: I think you're only using 1 of your 4 strength with that weapon, because of its weight. You might actually do pretty well therefore out of Rapid Attack (of course the Strength can be good for you with swap weapons).

On 7.1.2012 15:19 half wrote:
Scatha is right about the advantages of Rapid Attack for this character. Multiple attacks are particularly nice with cruel blow as you can get multiple chances to confuse the enemy. As you have noticed, cruel blow is also very nice with Opportunist (or Zone of Control).

You might actually find that the Dagger of Nargil is a better weapon now. It ignores half your opponents' armour and gets better criticals as it is so light (0.5 lb vs 1.5 lb). It gets a critical for every 4.5 points by which you hit your target, vs every 5.5 points and has a higher bonus to attack. Even though the damage is lower (1d5 vs 1d8), it will often do better criticals, which triggers cruel blow more. At the very least it is worth trying out, and keeping as a swap against heavily armoured monsters if it doesn't turn out to be quite good enough.

On 7.1.2012 15:30 Satyr wrote:
Good advice! Though I have to try it out on the next char. Shred to pieces by cat warriors, after I couldn't leave a silent watcher alone ... again.

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