The Angband Ladder: Cosam, Dunadan Mage by Tartek

  [Angband 4.0.5 Character Dump]

 Name   Cosam        Age             52          Self  RB  CB  EB   Best
 Race   Dunadan      Height       6'11"   STR:  18/73  +1  -3  +7 18/123
 Class  Mage         Weight    13st 2lb   INT! 18/100  +2  +3  +8 18/***
 Title  Conjurer     Turns used:          WIS:     12  +2  +0  +6  18/20
 HP     -20/403      Game       1352503   DEX:  18/86  +2  +0  +0 18/106
 SP     204/281      Standard    147198   CON:  18/18  +3  -2  +9 18/118
                     Resting      36222

 Level                 35    Armor     [43,+141]    Saving Throw     69%
 Cur Exp           785409                           Stealth    Excellent
 Max Exp           785409    Melee       3d6,+22    Disarming        80%
 Adv Exp           945000    To-hit       33,+34    Magic Devices     99
                             Blows      2.8/turn    Perception    1 in 7
 Gold              122739                           Searching        29%
 Burden          145.4 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -34.5 lb    To-hit       27,+18    Speed              5
 Max Depth    2250' (L45)    Shots        0/turn

 You are one of several children of a Landed Knight.  You are a well
 liked child.  You have hazel eyes, straight brown hair, and a very
 fair complexion.


rAcid:........+...! Nexus:.............
rElec:........+...! Nethr:......+......
rFire:+.......+...! Chaos:......+......
rCold:........+...! Disen:.............
rPois:......+.....! pFear:...........+.
rLite:........+.... pBlnd:........++...
rDark:........+.... pConf:+........+...
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:+......+...+.
  ESP:............. Sear.:.........+...
Invis:.........+... Infra:.............
FrAct:.......+..... Tunn.:.............
Feath:............. Speed:+..........+!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> The Great crystal drake tries to make you move slowly.
> You fight off a sense of sluggishness.
> The Ancient blue dragon cries out in pain.
> The Ancient blue dragon sets off a blinding flash.
> You repel a sudden bleariness.
> The Great crystal drake tries to make you move slowly.
> You fight off a sense of sluggishness.
> The Ancient blue dragon cries out in pain.
> The Ancient blue dragon misses you.
> The Great crystal drake breathes shards.
> You feel something roll beneath your feet.
> You die.
> The Ancient blue dragon dies.
> The White wraith is destroyed.
> Character dump successful.

Killed by a Great crystal drake.

  [Character Equipment]

a) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Medusa, the Gorgon at 2000 feet (level 40)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 37 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     2.8 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 164.1 vs. creatures not resistant to fire,
     131.3 vs. evil creatures, and 98.8 vs. others.
     
c) a Ring of Constitution <+6>
     Bought from a store
     
     +6 constitution.
     Sustains constitution.
     
d) a Ring of Intelligence <+4>
     Bought from a store
     
     +4 intelligence.
     Sustains intelligence.
     
e) an Amulet of Wisdom <+4>
     Bought from a store
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Orfax, Son of Boldor at 700 feet (level 14)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 27 to 50 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Draebor, the Imp at 1800 feet (level 36)
     
     Provides resistance to poison gas, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 252 to 500 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
h) a Cloak of the Magi [1,+11] <+2, +3>
     Dropped by a Pseudo-dragon at 1400 feet (level 28)
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Prevents paralysis.  
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by Draebor, the Imp at 1800 feet (level 36)
     
     Provides resistance to acid, lightning, fire, frost, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+11] <+2>
     Dropped by Sangahyando of Umbar at 1700 feet (level 34)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 140 to 275 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
k) a Set of Alchemist's Gloves of Power (+5,+2) [0,+8] <+4>
     Dropped by Kavlax the Many-Headed at 2000 feet (level 40)
     
     +4 strength.
     Cannot be harmed by acid, fire.
     
l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Dropped by a Young gold dragon at 2200 feet (level 44)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +3 speed.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 6 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) 4 Books of Magic Spells [Incantations and Illusions]
d) 8 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by fire.
     
g) 2 Mushrooms of Vigor
h) 7 Potions of Cure Critical Wounds
i) 5 Potions of Healing
j) 13 Potions of Restore Mana
k) 2 Potions of Restore Life Levels
l) 7 Potions of Enlightenment
m) a Potion of Resist Cold
n) 4 Scrolls of Word of Recall
o) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +4 wisdom.
     +4 infravision.
     Slays orcs.
     Branded with cold.
     Provides immunity to frost.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Blessed by the gods.  Speeds regeneration.  
     Radius 1 light.
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 100 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     3.3 blows/round.
     With +4 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 137.8 vs. creatures not resistant to cold,
     137.8 vs. orcs, and 94.9 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 2 Potions of Intelligence
b) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison gas.
     
d) an Amulet of Regeneration
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Speeds regeneration.  
     
e) Black Dragon Scale Mail (Dwarven) (-2) [16,+28] <+2, +1>
     Dropped by Bill the Stone Troll at 1800 feet (level 36)
     
     +2 strength.
     +1 constitution.
     +2 infravision.
     Provides resistance to acid.
     Prevents paralysis.  
     
f) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Conjured forth by magic at 2200 feet (level 44)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
g) an Elven Cloak [6,+2] <+1>
     Dropped by a Lesser Balrog at 2050 feet (level 41)
     
     +1 stealth.
     +1 speed.
     
h) a Leather Shield of Elvenkind [8,+10] <+2>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, nexus.
     Cannot be harmed by acid.
     
i) a Large Metal Shield of Elvenkind [12,+17] <+2>
     Dropped by Lokkak, the Ogre Chieftain at 1600 feet (level 32)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, dark.
     Cannot be harmed by acid.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Rogrog the Black Troll at 2000 feet (level 40)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) the Iron Helm of Gorlim (+8,+8) [7,+10] <-3, -5> {cursed}
     Found lying on the floor of a cavern at 1700 feet (level 34)
     
     Heavily cursed.
     -3 intelligence.
     -3 wisdom.
     -5 searching skill.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
l) the Steel Helm of Hammerhand [9,+20] <+3>
     Dropped by Gorlim, Betrayer of Barahir at 2200 feet (level 44)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     Provides resistance to acid, frost, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
m) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1>
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8)
     
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 5 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
n) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by a Mummified human at 1600 feet (level 32)
     
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it creates an acid bolt with damage 5d8.
     Takes 15 to 25 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
o) the Set of Gauntlets 'Paurhach' [3,+14]
     Conjured forth by magic at 1350 feet (level 27)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
p) a Pair of Steel Shod Boots of Speed [7,+0] <+6>
     Dropped by an Ogre at 1800 feet (level 36)
     
     +6 speed.
     Cannot be harmed by fire.
     
q) a Pair of Steel Shod Boots of Stability [7,+6]
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
r) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by a Snaga at 2000 feet (level 40)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 17 to 30 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 153.6 vs. creatures not resistant to
     lightning, and 111.6 vs. others.
     
s) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by Boldor, King of the Yeeks at 700 feet (level 14)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 153.6 vs. creatures not resistant to fire,
     and 111.6 vs. others.
     
t) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by a Black wraith at 2050 feet (level 41)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +6 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 163.2 vs. trolls, 163.2 vs. orcs, and 113.6
     vs. others.
     
u) the Bastard Sword 'Calris' (5d4) (-20,+20) <+5> {cursed}
     Dropped by Beorn, the Shape-Changer at 1600 feet (level 32)
     
     Heavily cursed.
     +5 constitution.
     Slays dragons (powerfully), evil creatures, demons, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid.
     Aggravates creatures nearby.  
     
     Combat info:
     3.3 blows/round.
     With +7 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 322 vs. dragons, 190.8 vs. evil creatures,
     234.4 vs. demons, 234.4 vs. trolls, and 147.1 vs. others.
     
v) the Zweihander 'Mormegil' (3d6) (-15,-15) [-10] <-10> {cursed}
     Dropped by Lorgan, Chief of the Easterlings at 1800 feet (level
     36)
     
     Heavily cursed.
     -10 speed.
     Slays undead, dragons (powerfully).
     Branded with poison.
     Cannot be harmed by acid.
     Sustains your life force.  Grants the ability to see invisible
     things.  Aggravates creatures nearby.  Drains experience.  
     
     Combat info:
     2.8 blows/round.
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 80 vs. creatures not resistant to poison, 80
     vs. undead, 145.3 vs. dragons, and 15.1 vs. others.
     
w) a Great Hammer of Gondolin (8d1) (+15,+10) <+1>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Slays dragons, trolls, orcs, demons.
     Provides resistance to dark.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     2.8 blows/round.
     With +4 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 135.6 vs. dragons, 135.6 vs. trolls, 135.6
     vs. orcs, 135.6 vs. demons, and 85.5 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       854     50'  Reached level 2
      3007    100'  Reached level 3
      3513    100'  Killed Grip, Farmer Maggot's dog
      4018    100'  Reached level 4
      4465    100'  Killed Fang, Farmer Maggot's dog
      5613    100'  Reached level 5
      6198    150'  Reached level 6
      7761    300'  Reached level 7
      8626    300'  Reached level 8
     10483    300'  Reached level 9
     12158    300'  Reached level 10
     13908    350'  Reached level 11
     17735    400'  Reached level 12
     19952    400'  Reached level 13
     20324    400'  Killed Wormtongue, Agent of Saruman
     20456    400'  Found the Set of Leather Gloves 'Cammithrim'
     21396    450'  Killed Lagduf, the Snaga
     21894    450'  Reached level 14
     23033    450'  Killed Brodda, the Easterling
     25537    500'  Reached level 15
     29628    500'  Reached level 16
     30357    500'  Killed Mughash the Kobold Lord
     35428    650'  Reached level 17
     36835    700'  Killed Bullroarer the Hobbit
     36845    700'  Killed Golfimbul, the Hill Orc Chief
     36931    700'  Killed Grishnákh, the Hill Orc
     37838    700'  Killed Orfax, Son of Boldor
     37922    700'  Reached level 18
     38229    700'  Killed Boldor, King of the Yeeks
     38327    700'  Found the Phial of Galadriel
     38508    700'  Found the Dagger 'Narthanc'
     42044    750'  Reached level 19
     43012    750'  Killed Ufthak of Cirith Ungol
     43933    750'  Reached level 20
     46561    800'  Killed Ulfast, Son of Ulfang
     48376    850'  Reached level 21
     53720    900'  Reached level 22
     53894    900'  Killed Sméagol
     59651   1050'  Reached level 23
     62901   1100'  Reached level 24
     63364   1100'  Killed Nár, the Dwarf
     64673   1100'  Killed Gorbag, the Orc Captain
     66789   1100'  Reached level 25
     69520   1200'  Killed Angamaitë of Umbar
     72045   1250'  Killed Shagrat, the Orc Captain
     74197   1250'  Reached level 26
     76504   1300'  Killed Bolg, Son of Azog
     76697   1300'  Killed Azog, King of the Uruk-Hai
     78707   1350'  Killed Ulwarth, Son of Ulfang
     79091   1350'  Killed Ibun, Son of Mîm
     80932   1350'  Found the Set of Gauntlets 'Paurhach'
     82777   1400'  Reached level 27
     87105   1500'  Killed Lugdush, the Uruk
     88699   1500'  Killed Khîm, Son of Mîm
     89480   1550'  Reached level 28
     91157   1550'  Reached level 28
     92817   1600'  Reached level 28
     93215   1600'  Reached level 28
     94130   1600'  Killed Beorn, the Shape-Changer
     94138   1600'  Found the Bastard Sword 'Calris'
     95990   1600'  Found the Set of Gauntlets 'Paurnen'
     98518   1600'  Reached level 29
     98812   1600'  Killed Uglúk, the Uruk
     99293   1600'  Killed Lokkak, the Ogre Chieftain
    104007   1700'  Found the Iron Helm of Gorlim
    104304      0'  Killed Farmer Maggot
    105922   1700'  Killed Sangahyando of Umbar
    105931   1700'  Found the Iron Helm 'Holhenneth'
    107401   1750'  Reached level 30
    109335   1800'  Killed Bert the Stone Troll
    109453   1800'  Killed Tom the Stone Troll
    109559   1800'  Killed Bill the Stone Troll
    109959   1800'  Killed Draebor, the Imp
    109972   1800'  Found the Leather Shield of Celegorm
    109976   1800'  Found the Hard Leather Armour of Himring
    110983   1800'  Killed Lorgan, Chief of the Easterlings
    111017   1800'  Found the Zweihander 'Mormegil'
    111663   1800'  Reached level 31
    120507   2000'  Killed Rogrog the Black Troll
    120518   2000'  Found the Metal Cap of Thengel
    120778   2000'  Reached level 32
    122060   2000'  Found the Lucerne Hammer 'Turmil'
    124252   2000'  Killed Kavlax the Many-Headed
    124355   2000'  Killed Medusa, the Gorgon
    124393   2000'  Found the Flail 'Totila'
    125277   2000'  Found the Dagger 'Dethanc'
    126600   2000'  Killed The Queen Ant
    129531   2050'  Reached level 33
    130679   2050'  Found the Long Sword 'Elvagil'
    132404   2100'  Killed Waldern, King of Water
    136043   2150'  Killed Uvatha the Horseman
    137589   2150'  Killed Adunaphel the Quiet
    137589   2150'  Reached level 34
    138466   2200'  Killed Gorlim, Betrayer of Barahir
    138493   2200'  Found the Steel Helm of Hammerhand
    140351   2200'  Found the Leather Scale Mail 'Thalkettoth'
    140855   2200'  Found the Pair of Steel Shod Boots of Thrór
    144797   2200'  Reached level 35


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 1.7.2016 15:32
Last updated on 6.7.2016 04:31

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9570. on the Ladder (of 18940)
3968. on the Angband Ladder (of 6485)
10. for this player (

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