The Angband Ladder: Ternadi, High-Elf Rogue by will_asher

  [Angband 4.2.2 Character Dump]

 Name   Ternadi      Age            124          Self  RB  CB  EB   Best
 Race   High-Elf     Height       6'10"   STR:  18/08  +1  +0  +0  18/18
 Class  Rogue        Weight    15st 2lb   INT:     14  +3  +1  +0     18
 Title  Filcher      Turns used:          WIS:     10  -1  -3  +0      6
 HP     -3/211       Game        311078   DEX:     16  +3  +3  +0  18/40
 SP     29/34        Standard     29134   CON:     12  +1  -1  +0     12
                     Resting          0

 Level                 26    Armor      [35,+34]    Saving Throw     74%
 Cur Exp            30603                           Stealth    Excellent
 Max Exp            30603    Melee       2d4,+28    Disarm - phys.  100%
 Adv Exp            36250    To-hit       54,+16    Disarm - magic  100%
                             Blows      3.3/turn    Magic Devices     81
 Gold               21026                           Searching       100%
 Burden          144.9 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight       13.0 lb    To-hit        56,+7    Speed      -1 (0.9x)
 Max Depth    1100' (L22)    Shots      1.0/turn

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:+............ HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:...........+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:+............ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:....+........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:...+.........
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> Bolg, Son of Azog hits you (10).
> *** LOW HITPOINT WARNING! ***
> Bolg, Son of Azog hits you (15).
> *** LOW HITPOINT WARNING! ***
> Bolg, Son of Azog hits you (12).
> *** LOW HITPOINT WARNING! ***
> The warg misses you.
> Bolg, Son of Azog hits you (11).
> *** LOW HITPOINT WARNING! ***
> Bolg, Son of Azog hits you (13).
> *** LOW HITPOINT WARNING! ***
> Bolg, Son of Azog misses you.
> Bolg, Son of Azog hits you (7).
> You die.

Killed by Bolg, Son of Azog.

  [Character Equipment]

a) the Dagger of Rilia (2d4) (+14,+13) {@w0}
     Dropped by Brodda, the Easterling at 1000 feet (level 20)
     
     Slays trolls, orcs.
     Branded with poison.
     Provides resistance to Poison, Disenchantment.
     Cannot be harmed by Acid.
     
     When activated, it fires a stinking cloud with damage 12.
     Takes 4 to 7 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 3.7 blows
     Average damage/round: 152.8 vs trolls, orcs, and creatures not
     resistant to poison, and 116.2 vs. others.
     Average thrown damage: 165.2 vs trolls, orcs, and creatures not
     resistant to poison, and 55 vs. others.
     
b) a Light Crossbow of Extra Might (x4) (+5,+15) <+1>
     Bought from a store
     
     +1 shooting power.
     
c) a Ring of Damage (+0,+10)
     Dropped by a spirit naga at 1050 feet (level 21)
     
d) a Ring of Digging <+5>
     +5 tunneling.
     
e) an Amulet of Searching <+6>
     Dropped by a spirit naga at 1050 feet (level 21)
     
     +6 searching skill.
     
f) the Phial of Galadriel <+3>
     Dropped by Boldor, King of the Yeeks at 1050 feet (level 21)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
g) Black Dragon Scale Mail (-2) [16,+10] (charging)
     Dropped by a forest troll at 1050 feet (level 21)
     
     Provides resistance to Acid.
     
h) a Cloak [1,+8]
     Found lying on the floor in a vault at 1100 feet (level 22)
     
i) a Leather Shield [8,+4]
     Dropped by a priest at 900 feet (level 18)
     
j) a Metal Cap [3,+3]
     Dropped by a spirit naga at 1050 feet (level 21)
     
k) a Set of Caestus (+0,+3) [5,+3]
     Found lying on the floor of a special room at 1050 feet (level 21)
     
l) a Pair of Leather Boots of Free Action [2,+4]
     Taken from a chest found at 850 feet (level 17)
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 4 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Mushroom of Vigor
c) 19 Potions of Cure Serious Wounds
d) 9 Potions of Cure Critical Wounds {@q1}
e) a Potion of Berserk Strength
f) 39 Scrolls of Phase Door {@r1}
g) 2 Scrolls of Teleportation {@r9}
h) 5 Scrolls of Word of Recall {@r4}
i) a Rod of Treasure Location
j) a Rod of Frost Bolts
k) a Rod of Lightning Bolts
l) 2 Rods of Curing
m) 3 Rods of Light
n) a Wand of Teleport Other (9 charges)
o) a Wand of Wonder (10 charges)
     Cannot be harmed by Lightning.
     
p) a Staff of Dispel Evil (3 charges)
q) a Ring of Flames [+9]
     Found lying on the floor at 1050 feet (level 21)
     
     Provides resistance to Fire.
     
r) a Ring of Acid [+11]
     Found lying on the floor of a cavern at 1050 feet (level 21)
     
     Provides resistance to Acid.
     
s) an Amulet of Wisdom <+3>
     Found lying on the floor at 1100 feet (level 22)
     
     +3 wisdom.
     Sustains wisdom.
     
t) a Spear of Slay Dragon (1d6) (+11,+3)
     Dropped by a warrior at 1050 feet (level 21)
     
     Slays dragons.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 60 vs dragons and 44.6 vs. others.
     Average thrown damage: 120.5 vs dragons and 40.1 vs. others.
     
u) a Flail (2d6) (+1,+3) {cursed}
     Found lying on the floor of a cavern at 1050 feet (level 21)
     
     It paralyses you every now and then.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 35.2.
     
v) a Long Bow (x3) (+6,+3)
     Found lying on the floor in a vault at 1100 feet (level 22)
     




  [Character Quiver]

0) 4 Bolts (1d5) (+9,+4) {@f2}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 88.8.
     25% chance of breaking upon contact.
     
1) 8 Bolts (1d5) (+0,+0) {@f1}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 72.7.
     25% chance of breaking upon contact.
     
2) 9 Bolts (1d5) (+8,+3) {@f2}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 84.8.
     25% chance of breaking upon contact.
     
3) 10 Bolts of Slay Evil (1d5) (+5,+7) {@f3}
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 151.5 vs evil creatures and 101 vs. others.
     25% chance of breaking upon contact.
     
8) the Dagger 'Dethanc' (1d4) (+9,+12) [+10] {@v8}
     Found lying on the floor at 350 feet (level 7)
     
     Branded with lightning.
     Provides resistance to Lightning.
     Cannot be harmed by Acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 6 to 10 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 3.7 blows
     Average damage/round: 121.2 vs creatures not resistant to
     lightning and 102.8 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to
     lightning and 44.3 vs. others.
     


  [Home Inventory]

a) a Mushroom of Second Sight
b) 3 Mushrooms of Emergency
c) a Potion of Resist Poison
d) 4 Scrolls of Teleportation {@r9}
e) a Staff of Slow Monsters (8 charges)
f) a Ring of Resist Fire and Cold
     Found lying on the floor at 800 feet (level 16)
     
     Provides resistance to Fire, Cold.
     
g) an Amulet of Resist Lightning
     Provides resistance to Lightning.
     
h) a Pair of Leather Sandals of Stealth [1,+10] <+2>
     Found lying on the floor at 850 feet (level 17)
     
     +2 stealth.
     
i) a Main Gauche (1d5) (+3,+3) {cursed}
     Dropped by a dark dwarven lord at 1000 feet (level 20)
     
     It makes your skin harder to damage, but conduct electricity.
     It occasionally summons an undead.
     It occasionally summons a demon.
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 60.1.
     
j) the Rapier 'Forasgil' (1d12) (+12,+19) <+1>
     Dropped by Bullroarer the Hobbit at 800 feet (level 16)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to Cold, Light.
     Cannot be harmed by Acid.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 136.8 vs creatures not resistant to cold,
     119.9 vs animals, and 102.8 vs. others.
     
k) a Lance of Extra Attacks (2d8) (+6,+3) <+1>
     Dropped by a mummified orc at 1050 feet (level 21)
     
     +1 extra blows.
     
     Combat info:
     2.3 blows/round.
     With +5 STR and +0 DEX you would get 2.6 blows
     With +0 STR and +2 DEX you would get 2.6 blows
     Average damage/round: 69.6.
     
l) 4 Bolts (1d5) (+0,+0) {@f1}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 72.7.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       268     50'  Reached level 2
      1110    300'  Reached level 3
      1254    300'  Reached level 4
      1371    300'  Reached level 5
      1824    300'  Reached level 6
      2234    350'  Found the Dagger 'Dethanc'
      2439    350'  Reached level 7
      2786    350'  Reached level 8
      2864    350'  Killed Fang, Farmer Maggot's Dog
      3311    350'  Reached level 9
      3737    600'  Reached level 10
      4225    600'  Reached level 11
      5053    600'  Reached level 12
      5930    800'  Reached level 13
      6368    800'  Reached level 14
      6855    850'  Reached level 15
      7084    850'  Reached level 16
      7777    850'  Reached level 17
      8143    800'  Killed Grishnákh, the Hill Orc
      8282    800'  Reached level 18
      8985    800'  Killed Bullroarer the Hobbit
      8990    800'  Found the Rapier 'Forasgil'
      9298    800'  Reached level 19
      9836    850'  Found the Long Sword 'Elvagil' (LOST)
     10048    850'  Reached level 20
     10127    850'  Killed Golfimbul, the Hill Orc Chief
     10339    850'  Killed Nár, the Dwarf
     10881    850'  Reached level 21
     13491    900'  Reached level 22
     15291    950'  Killed Ulfast, Son of Ulfang
     15474    950'  Reached level 23
     15583    950'  Killed Gorbag, the Orc Captain
     15949    950'  Killed Orfax, Son of Boldor
     16709   1000'  Reached level 24
     16995   1000'  Killed Brodda, the Easterling
     16996   1000'  Found the Dagger of Rilia
     18129   1050'  Reached level 24
     20924   1000'  Reached level 25
     23245   1050'  Killed Shagrat, the Orc Captain
     25306   1050'  Killed Boldor, King of the Yeeks
     25308   1050'  Found the Phial of Galadriel
     26190   1050'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 19.3.2021 14:20
Last updated on 20.3.2021 06:20

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14313. on the Ladder (of 18938)
5334. on the Angband Ladder (of 6484)
58. for this player (

Comments

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On 19.3.2021 14:21 will_asher wrote:
I have been so lucky with early finds this game. I found Dethanc on my very first trip into the dungeon.

On 19.3.2021 14:22 will_asher wrote:
Does disenchantment resistance protect all your gear?

On 19.3.2021 17:06 Sphara wrote:
Yes it does.

On 20.3.2021 06:20 will_asher wrote:
ugh. It's hard to not get careless...

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