The Angband Ladder: Perkele, RohanKnight Warrior by <bigjq@phnet.fi>

  [ToME 2.2.6 Character Dump]

 Name  : Perkele                Age                 21       STR:     28       
 Sex   : Male                   Height              65       INT:     14       
 Race  : RohanKnight            Weight              81       WIS:     26       
 Class : Warrior                Social Class         1       DEX:     25       
 Body  : Player                                              CON:     24       
 God   : Eru Iluvatar                                        CHR:     16       
                                                                               
 + To Melee Hit          22 Level             32    Max Hit Points       489   
 + To Melee Damage       31 Experience    359551    Cur Hit Points       489   
 + To Ranged Hit         27 Max Exp       359551    Max SP (Mana)         60   
 + To Ranged Damage      10 Exp to Adv.   440000    Cur SP (Mana)         60   
   AC                 16+36 Gold          426173    Piety              -6369   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[2] Perception  : Very Bad     Blows/Round:  7         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Poor         Disarming   : Fair         Mel.dmg/Rnd:  14d4+217  
 Stealth     : Bad          Magic Device: Excellent    Infra-Vision: 0 feet    
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf.  You have brown           
          eyes, straight auburn hair, and a very fair complexion.              
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 24 (1200')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 35 (1750')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 36 (1800')
        A lost temple: Level 4 (200')

 Your body is a Player.
 You are currently on level 36 of Moria.
 You have defeated 8791 enemies.
 You saved 5 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Enderi of the 2890th year of the third age.
 You have been adventuring for 12 days.

                    adefkmnopsuxz{|@            
        Add Int   : 4........2......            
        Add Wis   : .1.2............            
        Add Dex   : 4...............            
        Add Chr   : ....2...........            
        Add Stea. : ......1.........            
        Add Tun.. : ..............5.            
        Add Speed : ..3........1...+            
        Add Blows : ...2............            
        Chaotic   : +...............            
        Slay Evil : .+..............            
        Slay Und. : .+..............            
        Slay Demon: .+..............            
        Slay Orc  : +...............            
        Cold Brand: +...............            
        Sust Str  : ................            
        Sust Int  : .........+......            
        Sust Wis  : ...+............            
        Sust Dex  : ................            
        Sust Con  : .+..+.....+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...+...+..+.....            
        Hold Life : ................            
        Res Acid  : ......++.+......            
        Res Elec  : ......+..+......            
        Imm Fire  : ......+.*+......            
        Res Cold  : ...+..+..+......            
        Res Pois  : ................            
        Res Fear  : .+.....+.......+            
        Res Lite  : ..........+.....            
        Res Dark  : ...+..+.........            
        Res Blind : ................            
        Res Conf  : ...++...........            
        Res Sound : ................            
        Res Shard : ...+....+.......            
        Res Neth  : .........+......            
        Res Nexus : ....+...........            
        Res Chaos : ........+.......            
        Res Disen : ................            
        Lite      : .....+....+.....            
        See Invis : .+..+..+........            
        Regen     : ....+....+......            
        Activate  : .....+....+.....            
        Blessed   : ++..............            
        Orc.ESP   : ......+.........            
        Evil.ESP  : .+..............            

Skills (points left: 12)
 - Combat                                        12.896 [0.800]
          - Weaponmastery                        23.048 [1.050]
                   . Sword-mastery               01.600 [0.400]
                   . Axe-mastery                 00.000 [0.400]
                   . Hafted-mastery              04.800 [0.400]
                   . Polearm-mastery             00.000 [0.400]
          . Archery                              01.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    05.320 [0.900]
          . Disarming                            08.200 [0.900]
 - Magic                                         03.571 [0.300]
          . Magic-Device                         13.650 [1.150]
 - Spirituality                                  09.320 [0.400]
          . Prayer                               36.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) The Cleaver 'Earyarith' (2d4) (+6,+11) (+4)
        It increases your intelligence and dexterity by 4.  It does extra
    damage from frost.  It produces chaotic effects.  It is especially
    deadly against orcs.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 14 of Mirkwood.
d) a Wooden Boomerang of Aman (1d8) (+11,+10) [+2] (+1)
    It increases 
    your wisdom by 1.  It strikes at demons with holy wrath.  It strikes
    at undead with holy wrath.  It fights against evil with holy fury.  It
    sustains your constitution.  It makes you completely fearless.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of evil beings.  It has been blessed by the gods.  
    You found it lying in a vault on level 15 of Mirkwood.
e) a Ring of Speed (+3)
f) The Ring of Eleme (+2 attacks)
    It increases 
    your wisdom and attack speed by 2.  It sustains your wisdom.  It
    provides immunity to paralysis.  It provides resistance to cold, dark, 
    confusion and shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Jewelry Shop.
k) The Amulet of Dorme (+2)
    It increases your charisma by 2.  
    It sustains your constitution.  It provides resistance to confusion
     and nexus.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 13 of Mirkwood.
m) The Stone of Lore
    It can be
    activated for perilous identify every turn if it is being worn. It
    provides light (radius 1) forever.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
n) Elven Hard Leather Armour of Resistance (-1 to accuracy) [6,+13] (+1 to
stealth
    It increases your 
    stealth by 1.  It provides resistance to acid, electricity, fire, cold
     and dark.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 12 of Mirkwood.
o) The Cloak of Thorongil [1,+10]
    It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to acid.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Black orc on level 21 of Orc Cave.
p) The Small Leather Shield of Tulegol [2,+9]
    It
    provides immunity to fire.  It provides resistance to fire, shards and 
    chaos.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Black knight on level 14 of Mirkwood.
s) a Jewel Encrusted Crown of the Magi [0,+10] (+2)
    
    It increases your intelligence by 2.  It sustains your intelligence.  
    It provides resistance to acid, electricity, fire, cold and nether.  
    It speeds your regenerative powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 18 of Mirkwood.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be
    activated for magic missile (2d6) every 2 turns if it is being worn. 
    It provides light (radius 1) forever.  It sustains your constitution.  
    It provides immunity to paralysis.  It provides resistance to light.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Speed [6,+4] (+1)
    It increases your 
    speed by 1.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 21 Arrows (exploding) (1d4) (+6,+2)
|) a Shovel of Digging (+4,+4) (+5)
    It increases your ability to
    tunnel by 5.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Banshee on level 36 of Heart of the Earth.


  [Character Inventory]

a) a Parchment titled ''Finer Points of Munchkinism'' {Restoration!}
    
    It can be activated for restore stats and life levels every 750 turns.
    
    You found it in the remains of a Bullywug shaman on level 24 of The Old
    Forest.
b) 7 Potions of Cure Serious Insanity
c) 16 Scrolls of Satisfy Hunger {25% off}
d) a Copper Rod of Trap Location (20/20)
e) a Moonstone Rod of Acid Balls (75/75)
f) a Silver Rod of Charging of Recall (100/100)
    It regenerates its mana faster.  
    You found it lying in a vault on level 13 of Mirkwood.
g) Ring Mail [12]
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Scroll of *Identify*
b) a Rod Tip of Nothing (1 Mana to cast)
c) a Rod Tip of Sleep Monster (25 Mana to cast)
d) 2 Rod Tips of Trap Location (8 Mana to cast)
e) a Ring of Invisibility
    It makes you
    invisible.  
    You found it in the remains of Smeagol on level 6 of Barrow-Downs.
f) a Small Metal Shield of Reflection [3,+5]
g) a Broad Sword of Extra Attacks (2d5) (+4,+7) (+1 attack)
    It 
    increases your attack speed by 1.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 10 of
    Barrow-Downs.
h) a Mace (2d4) (+5,+2)


  [Home Inventory - Lothlorien ]

a) a Fireproof Spellbook of Listen to the Music
    It cannot be harmed by fire.  
    You bought it from the Temple.
b) a Fireproof Spellbook of See the Music
    It cannot be harmed by fire.  
    You bought it from the Temple.
c) The Toenail of Vecna {Cure Conf.}
    It can be activated for cure confusion.  
    
    You found it lying on the ground on level 14 of Mirkwood.
d) 99 Potions of Water Curing {quest}
e) 3 Scrolls of *Identify*
f) a Moonstone Rod of Cold Balls (75/75)
g) a Silver Rod of Cheapness of Nothing (100/100)
h) a Golden Rod of Quickness of Nothing (125/125)
    It can cast
    spells faster.  
    You bought it from the Black Market.
i) 3 Rod Tips of Lightning Bolts (30 Mana to cast)
j) a Rod Tip of Lightning Balls (50 Mana to cast)
k) 2 Rod Tips of Trap Location (8 Mana to cast)
l) The Ring of Rhundi (+12) (+6)
    It increases your searching by 6.  
    It sustains your strength, intelligence and wisdom.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Mature gold dragon on level 36 of Heart
    of the Earth.
m) an Indestructible Ring of Slaying (+11,+6)
    It cannot be harmed by acid, cold, lightning or fire.  
n) The Ring of Nindragon [-18] (-7) {cursed}
    It
    can be activated for ball of lightning and resist lightning every
    50+d50 turns if it is being worn. It decreases your constitution by 7.
    It provides resistance to electricity and shards.  It fills you with
    the Black Breath.  It is heavily cursed.  It carries an ancient foul
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
o) an Indestructible Amulet of Devotion (+1)
    It provides light (radius 1) forever.  It increases your wisdom
     and charisma by 1.  It sustains your wisdom and charisma.  It
    provides resistance to life draining, fire, light and dark.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Amulet of Nelen (+4)
    It increases your wisdom, dexterity, 
    stealth and infravision by 4.  It sustains your strength and wisdom.  
    It provides resistance to dark.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Golgarach, the Living Rock on level 36 of
    Heart of the Earth.
q) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It
    provides resistance to acid, confusion and shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
r) The Cloak of Anori [1,+4]
    It sustains your 
    constitution.  It provides resistance to cold and sound.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 20 of The Old Forest.
s) The Great Axe 'Silosgath' (4d4) (+6,+8) (+3)
    It must
    be wielded two-handed.  It increases your intelligence and wisdom by 3
    .  It does extra damage from acid and electricity.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    a great bane of demons.  It is especially deadly against natural
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Beorn, the Shape-Changer on level 28 of
    Heart of the Earth.
t) The Dagger 'Nimthanc' (E:73533, L:27) (1d4) (+28,+18)
    It can be activated for frost bolt (6d8) every 7+d7
    turns if it is being worn. It does extra damage from acid and frost.  
    It can cause earthquakes.  It strikes at undead with holy wrath.  It
    is especially deadly against natural creatures.  It makes you
    completely fearless.  It provides resistance to cold.  It produces a
    fiery sheath.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave orc on level 21 of Mirkwood.
u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It 
    increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
v) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2)
    It increases your 
    dexterity, charisma and stealth by 2.  It is especially deadly against
    orcs.  It is especially deadly against trolls.  It allows you to
    levitate.  It allows you to see invisible monsters.  It allows you to
    sense the presence of orcs and trolls.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Mummified human on level 24 of Mirkwood.
w) The Mace of Amloth (2d4) (+16,+4) (+4)
    
    It can be wielded two-handed.  It increases your strength, 
    intelligence and constitution by 4.  It does extra damage from 
    electricity.  It drains life from your foes.  It has been blessed by
    the gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Algroth on level 32 of Moria.
x) a War Hammer of Extra Attacks (3d3) (+6,+4) (+3 attacks)
    It can
    be wielded two-handed.  It increases your attack speed by 3.  
    You found it in the remains of a Snotling on level 14 of Mirkwood.



Posted on 15.5.2004 12:27
Last updated on 16.5.2004 12:27

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10757. on the Ladder (of 18938)
1896. on the ToME Ladder (of 3146)
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Comments

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On 15.5.2004 12:27 bigjq@phnet.fi wrote:
Doing fine, but I'm really afraid to venture deeper without FA.

On 15.5.2004 23:30 bigjq@phnet.fi wrote:
Finally I'm doing fine!

HOWEVER.

My Piety dropped about 15000 points. Great. It's going to take a little while to get it back :-/

On 16.5.2004 12:27 bigjq@phnet.fi wrote:
I've been trying to pump up my Piety, but at this rate it's going to take several eternities.

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