The Angband Ladder: SLurpnork-..., High-Elf Mage by <athotmeel@hotmail.com>

  [Angband 3.0.1 Character Dump]

 Name   SLurpnork-...                            Self  RB  CB  EB   Best
 Sex    Male              Age       116   STR:  18/33  +1  -5  +2  18/13
 Race   High-Elf          Height     85   INT:  18/63  +3  +3  +5 18/173
 Class  Mage              Weight    182   WIS:     18  -1  +0  +5  18/40
 Title  Conjurer          Status     33   DEX:     18  +3  +1  +5  18/90
 HP     318/318           Maximize    Y   CON:  18/76  +1  -2  +2  18/86
 SP     241/241           Preserve    Y   CHR:  18/86  +5  +1  +0 18/146

 Level           32       Armor     [25,+88]     Saving Throw     Superb
 Cur Exp     368948       Fight      (+5,+2)     Stealth          Superb
 Max Exp     368948       Melee    (+13,+12)     Fighting         Superb
 Adv Exp     460000       Shoot    (+10,+13)     Shooting         Superb
                          Blows       1/turn     Disarming        Superb
 Gold        152154       Shots       2/turn     Magic Device  Legendary
                                                 Perception    Excellent
 Burden   116.2 lbs       Infra        40 ft     Searching          Fair

 You are one of several children of a Telerin Ranger.  You have light
 blue eyes, wavy black hair, and a fair complexion.




  [Character Equipment]

a) a Lead-Filled Mace of Westernesse (3d4) (+8,+10) (+2)
b) a Heavy Crossbow of Extra Shots (x4) (+5,+13) (+1)
c) a Ring of Protection [+14]
d) a Ring of Intelligence (+3) {40% off}
e) an Amulet of Wisdom (+3)
f) The Phial of Galadriel {Floor450}
   It can be activated for illumination every 10+d10 turns if it is being
   worn.
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It affects your dexterity.
   It affects your speed.
   It provides resistance to acid.
   It provides resistance to shards.
h) a Cloak of Protection [1,+12] {GenStore}
i) a Small Leather Shield of Elvenkind [2,+13] (+3 to stealth)
   It provides resistance to confusion.
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It can be activated for detection every 55+d55 turns if it is being
   worn.
   It affects your intelligence.
   It affects your wisdom.
   It affects your searching.
   It provides resistance to blindness.
   It provides resistance to confusion.
   It allows you to see invisible monsters.
k) (nothing)
l) a Pair of Metal Shod Boots of Speed [6,+9] (+10)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@b1@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@b2@m2, 50% off}
c) 2 Books of Magic Spells [Incantations and Illusions] {@b3@m3}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@b4@m4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@b5@m5}
f) a Book of Magic Spells [Mordenkainen's Escapes] {@b7@m7}
g) a Book of Magic Spells [Kelek's Grimoire of Power] {@b6@m6}
h) 8 Potions of Cure Critical Wounds {10% off}
i) 3 Potions of Healing
j) 2 Potions of Restore Mana
k) a Rod of Recall {@z9!*}
l) a Rod of Lightning Balls {@z2!d!k!v}
m) 2 Rods of Fire Balls {@z1!d!k!v}
n) 16 Bolts (1d5) (+0,+0) {@f1=g}


  [Home Inventory]

a) 4 Books of Magic Spells [Magic for Beginners] {@b1@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@b2@m2, 50% off}
c) 4 Books of Magic Spells [Incantations and Illusions] {@b3@m3}
d) a Book of Magic Spells [Sorcery and Evocations] {@b4@m4}
e) 2 Mushrooms of Restore Strength
f) 3 Potions of Restore Life Levels
g) 2 Potions of Restore Strength
h) 7 Potions of Restore Dexterity {10% off}
i) 5 Potions of Restore Constitution
j) 5 Potions of Restore Charisma {90% off}
k) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It affects your intelligence.
   It affects your wisdom.
   It provides resistance to blindness.
   It gives telepathic powers.
l) The Metal Cap of Thengel [3,+12] (+3)
   It affects your wisdom.
   It affects your charisma.
   It provides resistance to confusion.
m) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It can be activated for magic missile (2d6) every 2 turns if it is being
   worn.
   It sustains your constitution.
   It provides resistance to light.
   It provides permanent light.
   It provides immunity to paralysis.
n) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
   It affects your dexterity.
   It affects your stealth.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It induces feather falling.
   It speeds your regenerative powers.
   It allows you to see invisible monsters.
o) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
   It affects your searching.
   It fights against evil with holy fury.
   It is especially deadly against orcs.
   It is especially deadly against dragons.
   It does extra damage from frost.
   It provides resistance to cold.
   It provides resistance to dark.
   It slows your metabolism.
   It provides permanent light.
   It has been blessed by the gods.
p) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2)
   It affects your dexterity.
   It affects your charisma.
   It affects your stealth.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It induces feather falling.
   It allows you to see invisible monsters.
q) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {Wormtongue 400, cursed}
   It affects your constitution.
   It fights against evil with holy fury.
   It strikes at demons with holy wrath.
   It is especially deadly against trolls.
   It is a great bane of dragons.
   It provides resistance to disenchantment.
   It aggravates nearby creatures.
   It is heavily cursed.
r) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It affects your charisma.
   It strikes at undead with holy wrath.
   It is especially deadly against giants.
   It does extra damage from fire.
   It provides resistance to fire.
   It provides resistance to sound.
   It induces feather falling.
   It allows you to see invisible monsters.
s) The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
   It is especially deadly against natural creatures.
   It fights against evil with holy fury.
   It strikes at demons with holy wrath.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
t) 23 Arrows of Wounding (1d4) (+7,+11)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.10.2002 09:30
Last updated on 8.1.2003 08:24

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4329. on the Angband Ladder (of 6466)
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Comments

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On 30.10.2002 15:56 athotmeel@hotmail.com wrote:
After getting completely fed up with Gollum I just emptied a wand of wodner on him, and he bought it! Leaving me with a nice Scimitar of Frost. I then went digging for some gold when a hoard of Kobolds attacked me, I guess Mughash is here as well.

On 30.10.2002 16:28 athotmeel@hotmail.com wrote:
He was, but is no more. That Scimitar was really handy. One swing per vanilla kobold.

On 31.10.2002 09:01 athotmeel@hotmail.com wrote:
Black market had a ring of Int, bought it and put it on: you can learn 6 more spells. Tried them and the experience gained got me lvl 13. You can learn 1 more spell.

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