The Angband Ladder: Krpa, Petty-Dwarf Archer by <therealmatrix@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Krpa                   Age                 51       STR:     18       
 Sex   : Male                   Height              42       Int:      3     14
 Race  : Petty-Dwarf            Weight              98       WIS:     19       
 Class : Archer                 Social Class        97       Dex:      5     17
 Body  : Player                                              Con:      6     19
 God   : Eru Iluvatar                                        Chr:      3     13
                                                                               
 + To Melee Hit          22 Level             29    Max Hit Points       228   
 + To Melee Damage       40 Experience    121942    Cur Hit Points        -6   
 + To Ranged Hit         45 Max Exp       139165    Max SP (Mana)         26   
 + To Ranged Damage      11 Exp to Adv.   123750    Cur SP (Mana)          2   
   AC                 22+62 Gold           37384    Piety               8817   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Excellent    Blows/Round:  1         
 Bows/Throw  : Legendary[30]Searching   : Excellent    Shots/Round:  3         
 Saving Throw: Good         Disarming   : Fair         Mel.dmg/Rnd:  2d5+40    
 Stealth     : Excellent    Magic Device: Superb       Infra-Vision: 50 feet   
                                                       Tactic:       confident 
                                                       Explor:       brisk     
                         (Character Background)                                
          You are one of several children of Mim, Betrayer of Turin.           
          You are a well liked child.  You have dark brown eyes,               
          straight black hair, a one foot beard, and a dark                    
          complexion.                                                          


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        OFF
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 40 (2000')
        Illusory Castle: Level 35 (1750')
        Maze: Level 25 (1250')
        The Old Forest: Level 25 (1250')
        Moria: Level 30 (1500')
        The Sacred Land Of Mountains: Level 45 (2250')
        The Sandworm lair: Level 30 (1500')

 Your body was a Player.
 You have defeated 587 enemies.
 You saved Bree from a dreadful Nazgul.
 You saved one princess.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 3rd Quelle of the 2890th year of the third age.
 Your adventure lasted 17 days.

     Your Attributes:
You are dead, killed by a Colour out of space on level 45 of The Sacred Land Of
Mountains.
You can emit bright light.
You can detect hidden doors and traps.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
Your appetite is small.
You can sense the presence of orcs.
You are lucky.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are completely immune to fire.
You are completely immune to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your wisdom is sustained.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon burns your foes.
Your weapon strikes at evil with extra force.
Your weapon strikes at demons with holy wrath.
Your weapon is especially deadly against orcs.

Skills (points left: 0)
 - Combat                                        30.408 [0.800]
          . Weaponmastery                        06.000 [0.500]
          - Archery                              32.449 [0.850]
                   . Sling-mastery               00.000 [0.500]
                   . Bow-mastery                 34.000 [0.500]
                   . Crossbow-mastery            00.000 [0.500]
                   . Boomerang-mastery           00.000 [0.500]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Magic                                         00.564 [0.200]
          . Magic-Device                         07.600 [1.100]
          . Prayer                               12.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Ammo creation


  [Fates]

You may find a Wand of Nothing on level 1.


  [Character Equipment]

a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
        It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
d) a Short Bow of Accuracy (x2) (+16,+11)
    
    You bought it from the Weaponsmith.
e) a Ring of Slaying (+11,+15)
    
    You bought it from the Black Market.
f) a Ring of Lightning [+15]
k) an Amulet of Lightning Resistance
    It provides resistance to 
    electricity.  It cannot be harmed by electricity.  
    You found it in the remains of a Young bronze dragon in The Doors of Moria.
m) a Brass Lantern of Illumination (with 6750 turns of light)
    
    It grants you the power of illuminate if it is being worn.  It
    provides light (radius 2) when fueled.  It cannot be harmed by fire.  
    You bought it from the General Store.
n) The Soft Leather Armour of Barathil [4,+14] {100% off}
    It sustains your strength.  It
    provides immunity to fire and cold.  It makes you completely fearless.
    It provides resistance to fire, poison and chaos.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You stole it from the Black Market.
o) an Elven Cloak [4,+10] (+4 to stealth)
p) (nothing)
s) The Steel Helm of Nilmethar [6,+8]
    It sustains your strength and 
    wisdom.  It provides resistance to acid and blindness.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
u) The Set of Gauntlets 'Pauraegen' [2,+15]
    It can be activated for lightning
    bolt (4d8) every 6+d6 turns if it is being worn. It can be used to
    store a spell.  It provides resistance to electricity.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
x) a Pair of Metal Shod Boots of Free Action [6,+4]
z) (nothing)
{) 18 Seeker Arrows of Venom (4d4) (+6,+7) {90% off}
    It poisons your foes.  
    You made it yourself.
|) a Shovel (+1)
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) The Tome of Krpa
    It
    cannot be harmed by acid, cold, lightning or fire.  
b) 8 Rations of Food
    
c) 5 Sprigs of Athelas
d) 2 Flasks of oil
    
e) 3 Potions of Cure Critical Wounds
    
f) a Potion of Dexterity
g) 3 Scrolls of Word of Recall
    
h) 2 Scrolls of Identify
    
i) an Iron Rod of Nothing (50/50)
j) a Wand of Dig[1|1] (17 charges)
k) a Ring of Sound Resistance
l) a Guisarme of *Slay Troll* (2d5) (+8,+6) (+1)
m) a Blessed Guisarme (2d5) (+4,+10) (+1)
n) a Flail (2d6) (-4,-5) {cursed}
o) 17 Arrows of Acid (1d4) (+7,+5) {90% off}
    It does extra
    damage from acid.  It cannot be harmed by acid.  
    You made it yourself.
p) 20 Arrows of Slay Dragon (1d4) (+5,+5) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Potion of Restore Life Levels
    
b) a Rod Tip of Disarming (50 Mana to cast)
    
c) 17 Arrows of Venom (1d4) (+5,+9) {90% off}
    It poisons your foes.  
    You made it yourself.
d) 24 Arrows of Venom (1d4) (+7,+6) {90% off}
    It poisons your foes.  
    You made it yourself.
e) 33 Arrows of Venom (1d4) (+5,+5) {90% off}
    It poisons your foes.  
    You made it yourself.
f) 11 Arrows of Flame (1d4) (+7,+5) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
g) 25 Arrows of Slay Animal (1d4) (+5,+13) {90% off}
    It is especially deadly against natural
    creatures.  
    You made it yourself.
h) 9 Arrows of Slay Dragon (1d4) (+9,+5) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
i) 14 Arrows of Slay Undead (1d4) (+2,+10) {90% off}
    It strikes at undead with holy wrath.  
    You made it yourself.
j) 20 Arrows of Slay Animal (1d4) (+5,+5) {90% off}
    It is especially deadly against natural
    creatures.  
    You made it yourself.
k) 27 Arrows (exploding) (1d4) (+7,+5) {90% off}
    
l) 29 Arrows (exploding) (1d4) (+6,+6) {90% off}
    
m) 18 Arrows (exploding) (1d4) (+5,+5) {90% off}
    
n) 25 Arrows (exploding) (1d4) (+3,+6) {90% off}
    
o) 27 Arrows (exploding) (1d4) (+3,+4) {90% off}
    
p) 28 Arrows (exploding) (1d4) (+3,+2) {90% off}
    
q) 16 Arrows (exploding) (1d4) (+3,+2) {90% off}
    
r) 18 Seeker Arrows of Slay Animal (4d4) (+5,+5) {90% off}
    It is especially deadly against natural
    creatures.  
    You made it yourself.
s) 19 Seeker Arrows (exploding) (4d4) (+6,+4) {90% off}
    
t) 11 Seeker Arrows (4d4) (+5,+5)
u) 20 Seeker Arrows (4d4) (+4,+7) {90% off}
    



Posted on 26.4.2009 20:16

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On 26.4.2009 20:16 therealmatrix@hotmail.com wrote:
A one-day wander ending in Sacred LoM

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