The Angband Ladder: Cyndane, Wood-Elf Archer by <blackmaurader@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Cyndane                Age                151       STR:     21       
 Sex   : Female                 Height              61       INT:     19       
 Race  : Zombie Wood-Elf        Weight              81       WIS:     16       
 Class : Archer                 Social Class        67       DEX:     30       
 Body  : Player                                              CON:     16       
 God   : Nobody                                              CHR:     15       
                                                                               
 + To Melee Hit          42 Level             29    Max Hit Points       226   
 + To Melee Damage       25 Experience    128254    Cur Hit Points       226   
 + To Ranged Hit         69 Max Exp       128254    Max SP (Mana)         14   
 + To Ranged Damage      11 Exp to Adv.   153750    Cur SP (Mana)         14   
   AC                 32+73 Gold          176602                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Very Good    Blows/Round:  4         
 Bows/Throw  : Legendary[40]Searching   : Very Good    Shots/Round:  4         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  8d4+100   
 Stealth     : Bad          Magic Device: Excellent    Infra-Vision: 50 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of an Avarin Mage.  You              
          have light grey eyes, straight blond hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 18 (900')
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 40 (2000')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')

 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 2331 enemies.
 You saved 17 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 9th Quelle of the 2890th year of the third age.
 You have been adventuring for 23 days.

                    adefkmnopsuxz{|@            
        Add Int   : ....5...........            
        Add Wis   : ..3......3......            
        Add Dex   : ..3...3.........            
        Add Chr   : .........3......            
        Add Stea. : 2.3....1........            
        Add Sear. : .....4.1........            
        Add Tun.. : ..............3.            
        Add Speed : ......3....5....            
        Sust Str  : ....+...........            
        Sust Int  : ..+.............            
        Sust Wis  : ....+....+......            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : +........+......            
        Invisible : ..+.............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........+.....            
        Hold Life : ...............+            
        Res Acid  : +.....+.........            
        Res Elec  : +......+........            
        Res Fire  : +...+...........            
        Res Cold  : +..............+            
        Res Pois  : ...............+            
        Res Fear  : ....+...........            
        Res Lite  : ..........+....+            
        Res Dark  : ....+...........            
        Res Blind : +...............            
        Res Conf  : .........+......            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : ..+.............            
        Res Chaos : ................            
        Res Disen : ......+.........            
        Aura Elec : .......+........            
        Levitate  : +...............            
        Lite      : ..........+.....            
        See Invis : +...+..........+            
        Digestion : ..+.+..........+            
        Regen     : +...............            
        Xtra Might: ...............+            
        Xtra Shots: .+..............            
        Activate  : .....+....+.....            

Skills (points left: 71)
 - Combat                                        05.552 [0.800]
          . Weaponmastery                        01.000 [0.500]
          - Archery                              23.837 [1.050]
                   . Sling-mastery               00.000 [0.500]
                   . Bow-mastery                 00.000 [0.500]
                   . Crossbow-mastery            33.500 [0.500]
                   . Boomerang-mastery           00.000 [0.500]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Magic                                         00.000 [0.200]
          . Magic-Device                         04.300 [1.100]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Ammo creation
 * Tree walking


  [Fates]

You are fated to find a Potion of Detect Invisible on level 7.


  [Character Equipment]

a) a Tulwar (Defender) (2d4) (+9,+9) [+2] (+2 to stealth)
    It increases your stealth by 2.  It sustains your 
    charisma.  It provides immunity to paralysis.  It provides resistance 
    to acid, electricity, fire, cold and blindness.  It allows you to
    levitate.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Weaponsmith.
d) a Light Crossbow of Extra Shots (x3) (+20,+11)
    It fires missiles excessively fast.
    
    You bought it from the Master Archer.
e) The Ring 'Rethel' (+3 to stealth) {100% off}
    It increases your wisdom, 
    dexterity and stealth by 3.  It makes you invisible.  It sustains your 
    intelligence.  It provides resistance to nexus.  It slows your
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
f) a Ring of Accuracy (+17) {100% off}
    
    You stole it from the Black Market.
k) The Amulet 'Ossar' (+5)
    It increases your intelligence by 5
    .  It sustains your strength and wisdom.  It makes you completely
    fearless.  It provides resistance to fire and dark.  It allows you to
    see invisible monsters.  It slows your metabolism.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
m) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns
     if it is being worn. It provides light (radius 3) forever.  It 
    increases your searching and luck by 4.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides
    resistance to acid, shards and disenchantment.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) an Elven Cloak of Electricity [4,+19] (+1 to stealth) {100% off}
    It increases your 
    stealth, searching and luck by 1.  It provides resistance to 
    electricity.  It produces an electric sheath.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Black Market.
p) a Shield of Deflection [10,+16] {25% off}
s) an Iron Crown of Lordliness [0,+9] (+3) {100% off}
    It increases your wisdom and 
    charisma by 3.  It sustains your wisdom and charisma.  It provides
    resistance to confusion.  
    You stole it from the Black Market.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic
    missile (2d6) every 2 turns if it is being worn. It provides light
    (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Speed [6,+9] (+5) {100% off}
    It increases your 
    speed by 5.  
    You stole it from the Footwear Shop.
z) (nothing)
{) 20 Seeker Bolts of Wounding (4d5) (+13,+19) {90% off}
    
    You made it yourself.
|) a Magical Mattock (+10,+6) (+3)
    It grants you the power of stone to mud if it is
    being worn.  It increases your ability to tunnel by 3.  
    You bought it from the Black Market.


  [Character Inventory]

a) Bigby's Big Book of Brutality {acquirement}
    It can be activated for 
    acquirement.  
    You found it lying on the ground on level 17 of Mirkwood.
b) 17 Scrolls of Teleportation
c) 24 Scrolls of Word of Recall
d) 24 Scrolls of Identify
e) 9 Scrolls of Trap Detection
f) 21 Scrolls of Satisfy Hunger
g) an Indestructible Ring of Dexterity (+4)
    It increases 
    your dexterity by 4.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Magic shop.
h) 25 Bolts (exploding) (1d5) (+3,+5)
i) 20 Bolts (exploding) (1d5) (+5,+6) {90% off}
j) 19 Bolts (exploding) (1d5) (+3,+4) {90% off}
k) 13 Seeker Bolts of Flame (4d5) (+9,+10) {90% off}
    It does extra damage from fire.  It
    cannot be harmed by fire.  
    You made it yourself.
l) 16 Seeker Bolts of Slay Animal (4d5) (+9,+9) {90% off}
    It is especially deadly against natural
    creatures.  
    You made it yourself.
m) 18 Seeker Bolts of Slay Dragon (4d5) (+7,+9) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Potion of Healing {100% off}
b) a Potion of *Healing* {100% off}
c) a Potion of Curing
d) a Fireproof Scroll of *Enchant Armor* {100% off}
    It cannot be harmed by fire.  
    You stole it from the Scribe.
e) The Ring of Avalmen (+3) {100% off}
    It increases your strength by 3.  It
    makes you invisible.  It provides resistance to poison, blindness and 
    nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Jewelry Shop.
f) a Ring of Accuracy (+15) {100% off}
    
    You stole it from the Black Market.
g) a Ring of Invisibility
h) an Amulet of Reflection
i) an Amulet of Anti-Magic {100% off}
    It produces an anti-magic shell.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Jewelry Shop.
j) Elven Soft Leather Armour [4,+23] (+1 to stealth) {100% off}
    It increases your stealth by 1.  It
    provides resistance to acid, electricity, fire, cold and 
    disenchantment.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
k) a Shadow Cloak of Stealth [6,+15] (+4 to stealth) {100% off}
    It increases your stealth by 4.  It
    provides resistance to light and dark.  
    You stole it from the Black Market.
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It makes you completely fearless.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
m) 20 Seeker Bolts of Flame (4d5) (+6,+13) {90% off}
    It does extra
    damage from fire.  It cannot be harmed by fire.  
    You made it yourself.
n) 16 Seeker Bolts (4d5) (+10,+4) {90% off}
o) 40 Seeker Bolts (4d5) (+6,+8) {90% off}
p) 45 Seeker Bolts (4d5) (+6,+6) {90% off}
q) an Empty Bottle
r) 8 Elf Skeletons
s) 2 Dwarf Skeletons


  [Home Inventory - Gondolin ]

a) a Potion of Healing
b) a Potion of Healing {90% off}
c) a Potion of Healing {100% off}
d) a Potion of *Healing*
e) The Wand of Digging of Thrain (18 charges)
f) an Indestructible Ring of Slaying (+9,+11)
    It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
g) a Ring of Slaying (+10,+7) {100% off}
    
    You stole it from the Black Market.
h) a Dwarven Lantern of the Magi (+2)
    It grants you the power of magic map
     if it is being worn.  It provides light (radius 2) forever.  It 
    increases your intelligence, wisdom and charisma by 2.  It makes you
    invisible.  It provides resistance to blindness.  It cannot be harmed
    by fire.  
    It was given to you as a reward.
i) The Star of Elendil (+1)
    It can be activated for light (dam
    2d15) & map area every 50+d50 turns if it is being worn. It grants you
    the power of detect curses if it is being worn.  It provides light
    (radius 4) forever.  It increases your speed by 1.  It provides
    resistance to life draining.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
j) a Small Leather Shield of Reflection [2,+7]
k) a Broken Stick
l) a Human Skeleton


  [The Mathom-house Inventory - Bree ]

a) 29 Bolts 'Undur' (1d5) (+6,+12) (-6) {90% off}
    
    It decreases your constitution by 6.  It produces chaotic effects.  It
    drains life from your foes.  It is especially deadly against dragons.  
    It induces random teleportation.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
b) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, electricity, fire
     and frost.  It poisons your foes.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Skeleton Novice mindcrafter on level 25
    of The Old Forest.



Posted on 9.8.2004 23:54

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12393. on the Ladder (of 18915)
2179. on the ToME Ladder (of 3145)
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On 9.8.2004 23:54 blackmaurader@hotmail.com wrote:
Zombie woodelf archer going for antimagic. The worse a dark sword is, the more of a bonus it gives to antimagic. So just guess how much a dark sword of nothingness will boost the field. :)

Ranged attacks bypass the cannot attack penalty on weapons of nothingness.

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