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The Angband Ladder: Dwaledan, Ent Loremaster by <spitfyr@gmx.net>

  [ToME 2.2.5 Character Dump]

 Name  : Dwaledan               Age                267       STR! 18/***       
 Sex   : Neuter                 Height              71       INT! 18/120       
 Race  : Ent                    Weight              47       WIS! 18/***       
 Class : Loremaster             Social Class        13       DEX!  18/90       
 Body  : Great Wyrm of Power                                 CON! 18/***       
 God   : Manwe Sulimo                                        CHR! 18/150       
                                                                               
 + To Melee Hit          88 Level             50    Max Hit Points      4611   
 + To Melee Damage       93 Experience  35090042    Cur Hit Points      4611   
 + To Ranged Hit         88 Max Exp     35090042    Max SP (Mana)         17   
 + To Ranged Damage       0 Exp to Adv.    *****    Cur SP (Mana)         17   
   AC                170+147Gold         3305154    Piety             183843   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[42]Perception  : Bad          Blows/Round:  14        
 Bows/Throw  : Legendary[22]Searching   : Fair         Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Very Good    Mel.dmg/Rnd:  28-3360   
 Stealth     : Good         Magic Device: Heroic       Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are of the second generation of the Ents.  You have              
          green skin and unflexible members.                                   
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 66 (3300')
        Angband: Level 127 (6350')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Paths of the Dead: Level 70 (3500')
        Illusory Castle: Level 52 (2600')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 28 (1400')

 Your body is a Great Wyrm of Power.
 You are currently in the town of Lothlorien.
 You have defeated 20312 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 22 princesses.
 You saved Arda and became a famed King.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 18th Quelle of the 2890th year of the third age.
 You have been adventuring for 32 days.

                    efghijkmnosz{@              
        Add Str   : .1.2..4...3...              
        Add Int   : .1.2....4.....              
        Add Wis   : .1.2..4...3...              
        Add Dex   : .1.2..........              
        Add Con   : 31.2....4.3...              
        Add Chr   : .1.2..4.......              
        Add Stea. : ...2....43....              
        Add Speed : .1.2..434.3...              
        Add Blows : 3.3...........              
        Sust Str  : .+............              
        Sust Int  : ...+..........              
        Sust Wis  : .+.+..........              
        Sust Dex  : .........+....              
        Sust Con  : .+.......+....              
        Sust Chr  : .+.+..........              
        Invisible : +.............              
        Mul life  : ..............              
        Sens Fire : ..............              
        Reflect   : ........+....+              
        Free Act  : .+.+.........+              
        Hold Life : ...+...+......              
        Imm Acid  : ........+*...+              
        Imm Elec  : ........+*+..+              
        Imm Fire  : .*....+.*++..+              
        Imm Cold  : ...*....+*+..+              
        Res Pois  : ......+......+              
        Res Fear  : ++....+.......              
        Res Lite  : .......+..+...              
        Res Dark  : .......+......              
        Res Blind : ...+......+...              
        Res Conf  : +.........+..+              
        Res Sound : ..........+...              
        Res Shard : +.............              
        Res Neth  : .+...........+              
        Res Nexus : ........+....+              
        Res Chaos : .......+..+...              
        Res Disen : ......+..+...+              
        Aura Fire : ........++...+              
        Aura Elec : .............+              
        Levitate  : .............+              
        Lite      : ..........+...              
        See Invis : .+.+...+..+...              
        Digestion : +.............              
        Regen     : .+........+...              
        Activate  : .+.+..++..+...              
        Drain Exp : +.............              
        Cursed    : +.............              
        Hvy Curse : +.............              
        Fly       : ........+.....              
        Orc.ESP   : .......+......              
        TLord.ESP : ........+.....              
        Full ESP  : ...+......+...              

Skills (points left: 0)
 - Combat                                        30.750 [0.700]
          . Weaponmastery                        01.000 [0.700]
          . Archery                              01.000 [0.700]
          . Barehand-combat                      50.000 [0.900]
          . Boulder-throwing                     00.000 [0.600]
 - Sneakiness                                    03.100 [0.700]
          . Stealth                              01.000 [0.700]
          . Disarming                            01.000 [0.700]
 - Magic                                         03.228 [0.600]
          . Magic-Device                         35.000 [1.000]
 - Spirituality                                  03.100 [0.700]
          . Prayer                               30.000 [0.500]
          . Mindcraft                            01.000 [0.300]
          . Music                                00.000 [0.300]
 - Monster-lore                                  23.770 [1.100]
          . Summoning                            00.000 [0.500]
          . Corpse-preservation                  11.500 [0.700]
          . Possession                           50.000 [0.500]
          . Symbiosis                            01.000 [0.500]
          . Mimicry                              00.000 [0.500]

Abilities
 * Tree walking


  [Fates]

You may meet an Aimless-looking merchant on level 1.
You are fated to find a Ring of Slow Digestion on level 13.
You may find a Wand of Firewall on level 75.
You are fated to meet a Clear icky thing on level 4.
You are fated to meet a Blubbering idiot on level 8.


  [Character Equipment]

e) The Ring of Power of Dwar, Dog Lord of Waw (+3 attacks)
        It increases your constitution and attack speed by 3.  It makes you
    invisible.  It makes you completely fearless.  It provides resistance 
    to confusion and shards.  It slows your metabolism.  It drains 
    experience.  It cannot be dropped while cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Dwar, Dog Lord of Waw on level 69 of Dol
    Guldur.
f) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
g) a Ring of Extra Attacks (+3 attacks)
    It increases your 
    attack speed by 3.  
h) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every
    100+d200 turns if it is being worn. It increases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma, stealth, 
    speed and luck by 2.  It sustains your intelligence, wisdom and 
    charisma.  It provides immunity to cold.  It provides immunity to
    paralysis.  It provides resistance to life draining and blindness.  It
    allows you to see invisible monsters.  It gives telepathic powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Law on level 95 of Angband.
i) a Ring of Slaying (+16,+13)
j) a Ring of Slaying (+13,+16)
    
    You found it lying on the ground on level 126 of Angband.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be
    activated for heal and cure black breath every 200 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Gold Thunderlord on level 63 of The
    Sacred Land Of Mountains.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every
    30+d30 turns if it is being worn. It provides light (radius 3)
    forever.  It increases your speed and luck by 3.  It provides
    resistance to life draining, light, dark and chaos.  It allows you to
    see invisible monsters.  It allows you to sense the presence of orcs.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Archlich on level 66 of Dol Guldur.
n) The Thunderlord Coat of Trone [9,+20] (+4 to speed)
    
    It increases your intelligence, constitution, stealth and speed by 4.  
    It provides immunity to fire.  It provides resistance to acid, 
    electricity, cold and nexus.  It allows you to fly.  It allows you to
    sense the presence of thunderlords.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.
o) The Feathers Cloak of Ithil [1,+12] (+3 to stealth)
    It increases your stealth by 3.  It
    sustains your dexterity and constitution.  It provides immunity to 
    acid, electricity and cold.  It provides resistance to fire, cold and 
    disenchantment.  It produces a fiery sheath.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Black Market.
s) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for heal 700
    hit points every 250 turns if it is being worn. It provides light
    (radius 1) forever.  It increases your strength, wisdom, constitution
     and speed by 3.  It provides resistance to electricity, fire, cold, 
    light, blindness, confusion, sound and chaos.  It allows you to see
    invisible monsters.  It gives telepathic powers.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Swamp Wyrm on level 72 of Erebor.
z) Daoloth, the Render of the Veils (7200 hp)
{) (nothing)


  [Character Inventory]

a) 2 Fireproof Holy Tomes of Manwe Sulimo {@m1@b1}
b) The Deck of Wild Magic (charging) {Satisfy Hunger}
    
    It can be activated for satisfy hunger.  
    You found it in the remains of a Dark elven mage on level 52 of Mordor.
c) The Jester's Cap of Insanity {Heal 700}
    
    It can be activated for heal 700 hit points every 250 turns.  
    You found it lying on the ground on level 65 of The Sacred Land Of
    Mountains.
d) Tenser's Top-Heavy Teaspoon (charging) {Mass Genocide}
    It can be activated for mass genocide every 1000 turns.  
    You found it lying on the ground on level 60 of The Sacred Land Of
    Mountains.
e) 20 Potions of Speed
f) 18 Potions of *Healing*
g) 14 Scrolls of Phase Door
h) 19 Scrolls of Teleportation
i) 20 Scrolls of *Identify*
j) a Silver Rod of the Istari of Perception (200/200) {@z1}
    It can hold more mana.  It can cast spells for a lesser mana
    cost.  It can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of Hypnos, Lord of Sleep on level 65 of The
    Sacred Land Of Mountains.
k) a Silver Rod of Quickness of Illumination (100/100) {@z2}
l) a Golden Rod of the Istari of Home Summoning (250/250) {@z3}
m) a Golden Rod of the Istari of Disarming (250/250) {@z6}
n) a Golden Rod of Quickness of Door/Stair Location (125/125) {@z5}
    It can cast spells faster.  
    You found it in the remains of It on level 45 of The Sacred Land Of
    Mountains.
o) a Golden Rod of Trap Location (125/125) {@z4}
p) an Adamantite Rod of Recall (200/200) {@z9}
q) a Wand of Essence of Speed[1|33] (4 charges)
r) The Wand of Digging of Thrain (55 charges) {@a3}
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 7 Potions of Cure Serious Insanity
b) 10 Potions of Speed
c) a Potion of Berserk Strength
d) 18 Potions of Healing
e) 2 Potions of Life
f) 7 Potions of Enlightenment
g) 21 Potions of Curing
h) a Scroll of *Remove Curse*
i) 2 Scrolls of Genocide
j) a Scroll of Mass Genocide
k) a Scroll of Chaos
l) a Golden Rod of the Istari of Nothing (250/250)
m) a Wand of Fireflash[3|16] (10 charges)
n) a Wand of Noxious Cloud[3|30] (11 charges)
o) a Staff of Remove Curses[3|15] (5 charges)
p) a Staff of Healing[3|31] (3 charges)
q) a Staff of Genocide[1|13] (4 charges)
r) 2 Staffs of Genocide[1|5] (4 charges)
s) a Player corpse


  [Home Inventory - Gondolin ]

a) 7 Sprigs of Athelas
b) 40 Potions of Healing
c) a Potion of Life
d) 6 Potions of Restore Mana
e) 7 Potions of Enlightenment
f) 17 Potions of Curing
g) a Potion of New Life
h) a Wand of Tidal Wave[4|50] (6 charges)
i) a Wand of Noxious Cloud[10|29] (10 charges)
j) a Staff of Healing[3|30] (3 charges)
k) The Golden Horn of the Thunderlords (6 charges) {100% off}
l) The Ring of Amdanath (+3) {Invis, Chaos}
    It increases your strength and charisma by 3.  It makes you
    invisible.  It sustains your strength and dexterity.  It provides
    resistance to acid, light, dark and chaos.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 63 of Mordor.
m) a Ring of Speed (+13)
n) a Ring of Speed (+12)
o) The Blue Stone 'Toris Mejistos'(40%) (+2)
    It grants you
    the power of restore life if it is being worn.  It provides light
    (radius 1) forever.  It can be used to store a spell.  It increases 
    your intelligence, wisdom and luck by 2.  It increases your mana
    capacity by 40%.  It sustains your intelligence and wisdom.  It
    provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
p) The Ring Mail of Elind (-2 to accuracy) [12,+16] {acid fire cold}
    It sustains your strength and wisdom.  It provides
    immunity to acid, fire and cold.  It provides resistance to poison, 
    confusion, shards and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level 76 of
    Angband.
q) The Hard Leather Armour of Baraur (-1 to accuracy) [6,+9] {Elec Cold}
    It sustains your constitution.  It provides immunity to 
    electricity and cold.  It provides resistance to cold, dark and nether
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Greater titan on level 72 of Angband.
r) The Shadow Cloak of Luthien [6,+20] (+2)
    
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    light.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Minas Anor ]

a) The Tome of Dwaledan
b) The Mirror of Alternate Dimensions {Cure Insanity}
    It can be activated
    for cure insanity.  
    You found it lying on the ground on level 17 of Mirkwood.
c) a Sprig of Athelas
d) 17 Potions of Cure Serious Insanity
e) 2 Potions of Life
f) 11 Potions of Enlightenment
g) a Scroll of Craftsmanship
h) 5 Scrolls of Reset Recall
i) The Crumpled Scroll of Mass Resurrection
j) a Scroll of Genocide
k) a Silver Rod of Capacity of Nothing (200/200)
l) a Rod Tip of Detection (80 Mana to cast)
m) a Staff of Remove Curses[4|49] (3 charges)
n) a Staff of Healing[3|32] of Plenty (12 charges)
o) The Ring of Power of Hoarmurath of Dir (+1 attack)
    It increases 
    your attack speed by 1.  It makes you invisible.  It makes you
    completely fearless.  It provides resistance to blindness and 
    disenchantment.  It allows you to see invisible monsters.  It slows
    your metabolism.  It drains experience.  It cannot be dropped while
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Hoarmurath of Dir on level 69 of Dol Guldur.
p) a Ring of Speed (+13)
q) The Ring of Rumno (+11)
    
    It increases your constitution and speed by 11.  It sustains your 
    constitution and charisma.  It provides resistance to electricity, 
    shards and nether.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Nightwalker on level 96 of Angband.
r) The Ring of Barahir (+1)
    It
    can be activated for dispel small life every 55+d55 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth and searching by 1.  It
    provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Demilich on level 64 of The Sacred Land
    Of Mountains.
s) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels
    every 750 turns if it is being worn. It provides light (radius 1)
    forever.  It increases your constitution by 3.  It sustains your 
    intelligence, wisdom and constitution.  It provides resistance to life
    draining, cold, dark and nether.  It speeds your regenerative powers.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Storm Wyrm on level 66 of Dol
    Guldur.
t) The Player corpse


  [Home Inventory - Lothlorien ]

a) 7 Sprigs of Athelas
b) 3 Potions of Cure Insanity
c) 13 Potions of Speed
d) a Potion of Healing
e) 8 Potions of Restore Mana
f) 16 Potions of Enlightenment
g) a Potion of *Enlightenment*
h) a Potion of New Life
i) a Scroll of Reset Recall
j) 2 Scrolls of *Destruction*
k) a Rod Tip of Disarming (50 Mana to cast)
l) a Wand of Essence of Speed[1|22] (4 charges)
m) a Staff of Healing[2|20] (3 charges)
n) The Ring of Dainornar (+2 attacks)
    It increases your charisma, stealth and attack speed by 2.  It
    sustains your strength, wisdom, dexterity and constitution.  It
    provides immunity to paralysis.  It provides resistance to acid, 
    electricity, cold, poison, blindness, sound, nether and disenchantment
    .  It allows you to see invisible monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Mature red dragon on level 95 of Angband.
o) The Ring of Tulkas (+4)
    
    It can be activated for haste self (75+d75 turns) every 150+d150 turns
     if it is being worn. It increases your strength, dexterity, 
    constitution and speed by 4.  It allows you to sense the presence of 
    evil beings.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Ring of Flare (+3)
    It can be activated
    for dimension door every 100 turns if it is being worn. It grants you
    the power of swap position if it is being worn.  It increases your 
    strength, constitution, charisma and searching by 3.  It provides
    immunity to fire.  It allows you to fly.  It allows you to see
    invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Bronze Thunderlord on level 60 of Mordor.
q) The Anchor of Space-Time
    
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ghatanothoa on level 47 of The Sacred Land
    Of Mountains.
r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides
    resistance to acid, sound and shards.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light
    (radius 1) forever.  It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma and infravision by 125.  It provides
    resistance to acid, electricity, fire, cold, poison, light, dark, 
    confusion, nether and nexus.  It allows you to see invisible monsters.
    It gives telepathic powers.  It is permanently cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 125 of
    Angband.
t) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    It can be activated for temporary ESP (dur 20+d20) every
    20+d50 turns if it is being worn. It increases your intelligence, 
    dexterity, charisma, searching and spell power by 3.  It provides
    resistance to acid, fire, shards and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Glaurung, Father of the Dragons on level 72
    of Erebor.
u) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It 
    increases your strength, dexterity and constitution by 3.  It sustains 
    your strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
v) The Steel Helm 'Lebohaum' [20,+80]
    It can be activated for sing a cheerful song every 3 turns if
    it is being worn. It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Glaurung, Father of the Dragons on level 72
    of Erebor.
w) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10]
    It must be wielded two-handed.  It can be activated for 
    alter reality every 100 turns if it is being worn. It can cause
    earthquakes.  It is a great bane of dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is a great
    bane of demons.  It is a great bane of undead.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It provides resistance to acid, electricity, fire and cold.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It
    produces an anti-magic shell.  It aggravates nearby creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  


  [The Mathom-house Inventory - Bree ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light
    (radius 1) forever.  It decreases your luck by 20.  It does extra
    damage from fire.  It poisons your foes.  It produces chaotic effects.
    It is very sharp and can make your foes bleed.  It strikes at demons
    with holy wrath.  It fights against evil with holy fury.  It can
    re-curse itself.  It can resist being shattered by morgul beings.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 28 of Mirkwood.
b) 19 Mushrooms of Cure Serious Wounds {100% off}
c) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases 
    your strength, constitution and speed by 2.  It does extra damage from 
    electricity.  It is very sharp and can cut your foes.  It is very
    sharp and can make your foes bleed.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It provides resistance to electricity, light and dark.  
    It allows you to see invisible monsters.  It aggravates nearby
    creatures.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It cannot be
    harmed by acid, cold, lightning or fire.  



Posted on 21.3.2004 12:55
Last updated on 26.3.2004 21:01

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711. on the Ladder (of 18514)
307. on the ToME Ladder (of 3134)
Third best for this player (out of 42)

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On 21.3.2004 12:55 spitfyr@gmx.net wrote:
Nice cloak.

On 26.3.2004 21:01 spitfyr@gmx.net wrote:
Void or not void? That's the question.

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